1. Fähigkeiten
  2. flashpoint
  3. star_fortress
  4. boss
  5. expert_boss
  6. itm_radiation_shield

Fotoelektrisches Störfeld

advanced_generator

Fotoelektrisches Störfeld

Erschafft einen lokalen Störschild um den Anwender herum, der bis zu vier Mal einen erheblichen Teil des eingehenden photovoltaischen Schadens absorbiert.

Eigenschaften

Conditions

Metadaten

Users

Used by
  • apc.worlddesign.flashpoint.star_fortress.expert_boss.player_radiation_shield
Triggered by using an item (1)

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
advanced_generator
Fotoelektrisches Störfeld
2
4
advanced_generatorFotoelektrisches Störfeld – Absorbiert 50% des durch den Reaktor und photovoltaische Angriffe verursachten Schadens.
3
advanced_generator
Fotoelektrisches Störfeld
  • [hidden] [3s]
    advanced_generatorEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.flashpoint.star_fortress.boss.expert_boss.itm_radiation_shield_cast, dependent on calling effect
    • Execute hydra hook RadShieldUsed
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​flashpoint.​star_fortress.​expert_boss.​radiation_shield

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 4
      - Amount Min = (float) 4
      - Amount Percent = (float) 0
      - Tags: tag.abl.flashpoint.star_fortress.expert_boss.radiation_shield
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [does not expire]
    advanced_generatorFotoelektrisches Störfeld
    Absorbiert 50% des durch den Reaktor und photovoltaische Angriffe verursachten Schadens.

  • 1
    • Before NPC with this effect takes damage with tags tag.abl.flashpoint.star_fortress.expert_boss.solar_attack, not more than every 1 Sek.

    Perform the following actions:

    • Absorb Damage
      - Damage Type = (int) 5
      - Spell Type = (int) 1
      - Level Cap = (int) 0
      - Amplifier Spec = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 50
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Max Damage Absorbed = (float) 0
      - Healing Power Coefficient = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.flashpoint.star_fortress.boss.expert_boss.itm_radiation_shield_impact, dependent on calling effect
    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) -1
      - Amount Min = (float) -1
      - Amount Percent = (float) 0
      - Tags: tag.abl.flashpoint.star_fortress.expert_boss.radiation_shield
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.flashpoint.star_fortress.boss.expert_boss.itm_radiation_shield_broken, dependent on calling effect
    • Add effect #3 to TARGET from CASTER
  • [hidden] [3s]
    advanced_generatorEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook RadShieldBroken