1. Fähigkeiten
  2. sith_inquisitor
  3. force_lightning

Machtblitz

sithsorcerer

Machtblitz

Verursacht für die Dauer des Effekts <<1>> Energieschaden beim Ziel und verbraucht über die Dauer der Kanalisierung 40 Macht. Reduziert außerdem das Bewegungstempo des Ziels um 50 % und lähmt schwache und normale Gegner.

Eigenschaften

Conditions

Metadaten

Users

Used by
  • apc.sith_inquisitor.sorcerer.base
  • apc.tutorial.inquisitor.sorcerer.madness.1
  • apc.tutorial.inquisitor.sorcerer.corruption.1
  • apc.test.qa.kfisher.cloned_inq_base
  • apc.test.cdurel.class_prototypes.inq_con.sorcerer_base

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
sithsorcerer
Machtblitz
2
immobilizedGelähmt – Bewegungsunfähig.
3
movementslowedVerlangsamt (Macht) – Bewegungstempo reduziert.
4
unleashUnerschütterlich – Kann nicht unterbrochen werden.
5
sithsorcerer
Machtblitz
  • [hidden] [does not expire]
    sithsorcererEffect #1

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​sith_inquisitor.​harness_shadows

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • 2
    • When effect is applied
    • When effect ticks

    Only when the following conditions are met:

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,069
      - Standard Health Percent Min = (float) 0,069
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0,69
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #2 to TARGET from CASTER, Combat Math Only
    • Add effect #3 to TARGET from CASTER, Combat Math Only
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Cancel this ability
  • 4
    • Just before this effect is removed

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​sith_inquisitor.​lightning_drain_debuff
    • Play appearance epp.sith_inquisitor.force_lightning.channel_end
  • 5
    • Just before this effect is removed

    Override target to:

    • Caster

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​sith_inquisitor.​harness_shadows
    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) -1
      - Amount Min = (float) -1
      - Amount Percent = (float) 0
      - Tags: tag.abl.sith_inquisitor.recklessness
  • [3s]
    immobilizedGelähmt
    Bewegungsunfähig.

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize but allow rotation
  • [3s]
    movementslowedVerlangsamt (Macht)
    Bewegungstempo reduziert.

  • 1
    • When effect is applied

    Perform the following actions:

    • Set movement speed to 50%
  • [does not expire]
    unleashUnerschütterlich
    Kann nicht unterbrochen werden.

  • 1
    • When effect is applied

    Perform the following actions:

    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.interrupt
  • [0s] [not displayed]
    sithsorcererEffect #5

  • 1
    • When effect is applied

    Only when the following conditions are met:

    Perform the following actions:

    • Spend Force
      - Amount = (float) 9
      - Amount Percent Of Current = (float) 0
      - Amount Percent Of Max = (float) 0
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Spend Force
      - Amount = (float) 10
      - Amount Percent Of Current = (float) 0
      - Amount Percent Of Max = (float) 0