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  6. lana_plot_protection

[lana_plot_protection]

stimpack

[lana_plot_protection]

Eigenschaften

Conditions

Metadaten

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
stimpack
[lana_plot_protection]
2
traumaKapituliert – Der Charakter hat kapituliert.
3
stimpack
[lana_plot_protection]
4
stimpack
[lana_plot_protection]
  • [does not expire]
    stimpack[lana_plot_protection]

  • 1
    • When effect is applied

    Perform the following actions:

    • Set posture of TARGET to Defensive
  • 2
    • Before NPC with this effect takes damage

    Only when the following conditions are met:

      • If hitpoints of CASTER ≤ 33%

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [does not expire]
    traumaKapituliert
    Der Charakter hat kapituliert.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.world_design.utility.stun.plot_surrender_enter, dependent on calling effect
  • 2
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
    • Mark as neutralized
    • Play appearance epp.world_design.utility.stun.plot_surrender_loop, dependent on calling effect
  • 3
    • When effect ticks

    Only when the following conditions are met:

      • If hitpoints of CASTER > 40%

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 4
    • When CASTER exits combat

    Only when the following conditions are met:

      • If CASTER is alive

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
    • Add effect #4 to TARGET from CASTER
  • 5
    • Before NPC with this effect takes damage

    Perform the following actions:

    • Absorb Damage
      - Damage Type = (int) 5
      - Spell Type = (int) 1
      - Level Cap = (int) 0
      - Amplifier Spec = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 100
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Max Damage Absorbed = (float) 0
      - Healing Power Coefficient = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [0s] [not displayed]
    stimpackEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.world_design.utility.stun.plot_surrender_end, dependent on calling effect
    • Dispel all effects from tags tag.​abl.​utility.​plot_surrender
  • [hidden] [6s]
    stimpackEffect #4

  • 1
    • When effect is applied
    • When effect ticks

    Perform the following actions:

    • Heal the TARGET for 1*BonusHeal + (25% of its HP), causing no threat