Feuersturmgranate
Feuersturmgranate
Wirft eine Brandgranate auf den Standort des Primärziels. Rund um den Aufprallpunkt entsteht eine große verbrannte Fläche, die allen Feinden innerhalb dieses Gebiets anhaltenden Elementarschaden zufügt.
Eigenschaften
Type: | active |
Activation time: | 3 Sek. channel |
Target type: | Self |
AI type: | Buff |
Metadaten
Contained since: | Patch 6.0.0 |
Global ID: | 16141094772836540383 |
Combat log ID: | 4271559724236800 |
FQN: | abl. |
Star Wars name: | Feuersturmgranate |
In anderen Sprachen: | Firestorm Grenade Grenade de tempête de feu |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Global ID: 16140922500236078961 FQN: abl. operation. dxun. boss. huntmaster. huntmaster. incendiary_ grenade/10/1 - 1
- When effect is applied
Override target to:
- Random Enemy
- Ignore Current = (bool) true
- Ignore NPC = (bool) true
- Ignore PC = (bool) false
- Ignore CC = (bool) true
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is a player
- If no previous subeffect met its conditions
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 2
- When effect is applied
Override target to:
- Random Enemy
- Ignore Current = (bool) false
- Ignore NPC = (bool) true
- Ignore PC = (bool) false
- Ignore CC = (bool) true
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is a player
- If no previous subeffect met its conditions
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 3
- When effect is applied
Override target to:
- Random Enemy
- Ignore Current = (bool) false
- Ignore NPC = (bool) false
- Ignore PC = (bool) false
- Ignore CC = (bool) true
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
- If no previous subeffect met its conditions
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [does not expire]
Feuersturmgranate
Gleich wird jemandem eingeheizt.Slot: Buff Duration: passive On death: Effect is removed # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16140925798770959448 FQN: abl. operation. dxun. boss. huntmaster. huntmaster. incendiary_ grenade/10/2 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectdxun. boss. huntmaster. huntmaster. incendiary_grenade_cast - Add effect #4 to TARGET from TARGET
- [hidden] [0.6s]
Effect #3Slot: Buff Duration: 0.6 Sek. On death: Effect persists # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.6 Sek.
- Max Duration = (time) 0.6 Sek.
Conditions: - Can only be called by other effects
Global ID: 16140924699259333359 FQN: abl. operation. dxun. boss. huntmaster. huntmaster. incendiary_ grenade/10/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectdxun. boss. huntmaster. huntmaster. incendiary_grenade_throw
- 2
- When effect expires
Perform the following actions:
- Execute ability Feuersturmgranate from CASTER to TARGET
Feuersturmgranate
Wirft eine Brandgranate auf den Standort des Primärziels. Rund um den Aufprallpunkt entsteht eine große verbrannte Fläche, die allen Feinden innerhalb dieses Gebiets anhaltenden Elementarschaden zufügt.
FQN: abl.operation.dxun.boss.huntmaster.huntmaster.incendiary_grenade_gtae
- [0s] [not displayed]
Effect #4Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16140919201701196398 FQN: abl. operation. dxun. boss. huntmaster. huntmaster. incendiary_ grenade/10/4 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 16
- Sort Type = Closest
- Radius = 200m
Only when the following conditions are met:
- If TARGET is a player
Perform the following actions:
- Broadcast Message
- Color = (string) 1.0,0,0
- Message String = (string)
- TempStringId = (string) 2469378561934475
- Localized Message = (string) <text></text> <locComment />
- String Id = (int) 4271559724237114
- Message String Id = (int) 0
- Text Size = (int) 22
- Duration In Seconds = (float) 5