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  2. trooper
  3. hail_of_bolts

Schusshagel

hailofBolts

Schusshagel

Feuert Salven von Blasterschüssen auf bis zu 8 Ziele innerhalb von 5 Metern um das Zielgebiet herum ab, die über die Dauer <<1>> Waffenschaden verursachen. Schwache und normale Ziele werden manchmal vom Schusshagel zurückgestoßen. Erfordert eine Sturmkanone. Verbraucht über die Dauer 32 Kraftzellen.

Eigenschaften

Conditions

Metadaten

Users

Used by
  • apc.trooper.commando.base
  • apc.tutorial.trooper.commando.combat_medic.3
  • apc.tutorial.trooper.commando.gunnery.3
  • apc.tutorial.trooper.commando.assault_specialist.3

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
hailofBolts
Schusshagel
2
hailofBolts
Schusshagel
3
hailofBolts
Schusshagel
  • [hidden] [does not expire]
    hailofBoltsEffect #1

  • 1
    • When effect is applied
    • When effect ticks

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​trooper.​reserve_powercell

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect is applied
    • When effect ticks

    Only when the following conditions are met:

      • <
        • If CASTER has ≥ 8 Energy
          Failure message: Heat Level Too High
        AND
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​trooper.​reserve_powercell
        >

    Perform the following actions:

    • Spend Energy
      - Amount = (float) 8
      - Amount Percent Of Current = (float) 0
      - Amount Percent Of Max = (float) 0
    • Add effect #2 to TARGET from CASTER
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​trooper.​reserve_powercell
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Cancel this ability
  • 4
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.trooper.hail_of_bolts.end
    • Dispel all effects from tags tag.​abl.​trooper.​reserve_powercell
    • Dispel all effects from tags tag.​abl.​trooper.​boosted_bolts
  • 5
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.player.gtaoe_reticle.republic.scale_5m_v2016
  • [0s] [not displayed]
    hailofBoltsEffect #2

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Sort Type = Closest
      - Radius = 5m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Play appearance epp.trooper.hail_of_bolts.hit, dependent on calling effect
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,0515
      - Standard Health Percent Min = (float) 0,0515
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -0,6575
      - Coefficient = (float) 0,515
      - Health Steal Percentage = (float) 0
      - Slots = Primary Ranged
    • Add effect #3 to TARGET from CASTER, Combat Math Only
  • [hidden] [0s] [not displayed]
    hailofBoltsEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Ballistic Impulse, centered at caster, never knockdown, momentum = 0,5, 15° pitch, 0° yaw