DE_Spy Force
DE_Spy Force
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | None |
Metadaten
Contained since: | Patch 1.1.0 |
Global ID: | 16141105152001140927 |
Combat log ID: | 763280113008640 |
FQN: | abl. |
Star Wars name: | DE_Spy Force |
In anderen Sprachen: | [spy_force] FR_Spy Force |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16141129118084408642 FQN: abl. test. qa. mccameron. spy_ force/0/1 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 4
- Sort Type = Closest
- Radius = 10m
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- Ballistic To Caster
- Knockdown = (int) 3
- Height = (float) 2,5
- [1s]
DE_Spy ForceSlot: Debuff Duration: 1 Sek. On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 1 Sek.
- Max Duration = (time) 0 Sek.
Conditions: - <
- If TARGET is an enemy
- If TARGET is alive
Target overrides: - [target override] AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 4
- Sort Type = Closest
- Radius = 5m
Global ID: 16141132416619288667 FQN: abl. test. qa. mccameron. spy_ force/0/2 - Set Duration
- 1
- Just before this effect is removed
Perform the following actions:
- Ballistic Impulse, centered at caster, possibly knockdown, momentum = 3, 40° pitch, 0° yaw
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,37
- Standard Health Percent Min = (float) 0,25
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0