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  3. cherriott
  4. moba
  5. buff_damage_thresholds

[buff_damage_thresholds]

forcequake

[buff_damage_thresholds]

Eigenschaften

Conditions

Metadaten

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
forcequake
[buff_damage_thresholds]
2
forcequake
[buff_damage_thresholds]
3
forcequake
[buff_damage_thresholds]
4
forcequake
[buff_damage_thresholds]
  • [hidden] [does not expire]
    forcequakeEffect #1

  • 1
    • When character takes damage, not more than every 1 Sek.

    Only when the following conditions are met:

      • <
        • If TARGET does not have any effect with the tag tag.​abl.​world_design.​test_tag_1
        AND
        • If hitpoints of TARGET ≤ 25%
        >

    Perform the following actions:

    • Execute hydra hook Health25
    • Add effect #2 to TARGET from CASTER
  • 2
    • When character takes damage, not more than every 1 Sek.

    Only when the following conditions are met:

      • <
        • If TARGET does not have any effect with the tag tag.​abl.​world_design.​test_tag_2
        AND
        • If hitpoints of TARGET ≤ 50%
        >

    Perform the following actions:

    • Execute hydra hook Health50
    • Add effect #3 to TARGET from CASTER
  • 3
    • When character takes damage, not more than every 1 Sek.

    Only when the following conditions are met:

      • <
        • If TARGET does not have any effect with the tag tag.​abl.​world_design.​test_tag_3
        AND
        • If hitpoints of TARGET ≤ 75%
        >

    Perform the following actions:

    • Execute hydra hook Health75
    • Add effect #4 to TARGET from CASTER
  • [hidden] [does not expire]
    forcequakeEffect #2

  • [hidden] [does not expire]
    forcequakeEffect #3

  • [hidden] [does not expire]
    forcequakeEffect #4