[merc_abi_charges_tracker]
[merc_abi_charges_tracker]
Eigenschaften
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadaten
Contained since: | Patch 6.1.1 |
Global ID: | 16141114418880231756 |
Combat log ID: | 4391810218590208 |
FQN: | abl. |
Star Wars name: | [merc_abi_charges_tracker] |
In anderen Sprachen: | [merc_abi_charges_tracker] [merc_abi_charges_tracker] |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16140927923461911217 FQN: abl. test. david. classes. merc_ abi_ charges_ tracker/4/1 - 1
- When effect is applied
Only when the following conditions are met:
- Has Ability Charges
- Negated = (bool) false
- Tag = (string)
- Actor = (int) 3
- Ability Spec =EnergiewogeEnergiewoge
Die nächste Fähigkeit mit Aktivierungszeit, die du innerhalb von <<1[$d Sekunden/$d Sekunde/$d Sekunden]>> einsetzt, wird sofort aktiviert und gewährt dir <<2[$d Sekunden/$d Sekunde/$d Sekunden]>> lang Immunität gegen erhöhte Anwendungszeit und Unterbrechungen.
FQN: abl.bounty_hunter.power_surge
- Comparison = (int) 6
- Amount = (float) 2
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 2
- When effect is applied
Only when the following conditions are met:
- Has Ability Charges
- Negated = (bool) false
- Tag = (string)
- Actor = (int) 3
- Ability Spec =EnergiewogeEnergiewoge
Die nächste Fähigkeit mit Aktivierungszeit, die du innerhalb von <<1[$d Sekunden/$d Sekunde/$d Sekunden]>> einsetzt, wird sofort aktiviert und gewährt dir <<2[$d Sekunden/$d Sekunde/$d Sekunden]>> lang Immunität gegen erhöhte Anwendungszeit und Unterbrechungen.
FQN: abl.bounty_hunter.power_surge
- Comparison = (int) 6
- Amount = (float) 1
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 3
- On Ability Charges Modified
- Interested In Positive Change = (bool) true
- Interested In Negative Changes = (bool) false
- Tags = (string)
- Ability Spec =EnergiewogeEnergiewoge
Die nächste Fähigkeit mit Aktivierungszeit, die du innerhalb von <<1[$d Sekunden/$d Sekunde/$d Sekunden]>> einsetzt, wird sofort aktiviert und gewährt dir <<2[$d Sekunden/$d Sekunde/$d Sekunden]>> lang Immunität gegen erhöhte Anwendungszeit und Unterbrechungen.
FQN: abl.bounty_hunter.power_surge
- Positive Change Required = (int) 0
- Negative Change Required = (int) 0
- Proc Chance Percent = (float) 100
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- On Ability Charges Modified
- 4
- When effect is applied
Only when the following conditions are met:
- Has Ability Charges
- Negated = (bool) false
- Tag = (string)
- Actor = (int) 3
- Ability Spec =Thermalsensor-ÜberbrückungThermalsensor-Überbrückung
Deine nächste Fähigkeit erzeugt keine Hitze. Dieser Effekt hält <<1[$d Sekunden/$d Sekunde/$d Sekunden]>> lang an.
FQN: abl.bounty_hunter.thermal_sensor_override
- Comparison = (int) 6
- Amount = (float) 2
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- 5
- When effect is applied
Only when the following conditions are met:
- Has Ability Charges
- Negated = (bool) false
- Tag = (string)
- Actor = (int) 3
- Ability Spec =Thermalsensor-ÜberbrückungThermalsensor-Überbrückung
Deine nächste Fähigkeit erzeugt keine Hitze. Dieser Effekt hält <<1[$d Sekunden/$d Sekunde/$d Sekunden]>> lang an.
FQN: abl.bounty_hunter.thermal_sensor_override
- Comparison = (int) 6
- Amount = (float) 1
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- 6
- On Ability Charges Modified
- Interested In Positive Change = (bool) true
- Interested In Negative Changes = (bool) false
- Tags = (string)
- Ability Spec =Thermalsensor-ÜberbrückungThermalsensor-Überbrückung
Deine nächste Fähigkeit erzeugt keine Hitze. Dieser Effekt hält <<1[$d Sekunden/$d Sekunde/$d Sekunden]>> lang an.
FQN: abl.bounty_hunter.thermal_sensor_override
- Positive Change Required = (int) 0
- Negative Change Required = (int) 0
- Proc Chance Percent = (float) 100
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- On Ability Charges Modified
- [does not expire]
Power Surge TrackerSlot: Debuff Duration: passive On death: Effect persists Initial stacks: 1 Max stacks: 2 # occurrences: 1 Tags: tag. abl. bot_ only. sith_ inquisitor. raze_ proc Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16140926823950282948 Combat log ID: 4391810218590480 FQN: abl. test. david. classes. merc_ abi_ charges_ tracker/4/2 - Set Stack Limit
- 1
- On Ability Charges Modified
- Interested In Positive Change = (bool) false
- Interested In Negative Changes = (bool) true
- Tags = (string)
- Ability Spec =EnergiewogeEnergiewoge
Die nächste Fähigkeit mit Aktivierungszeit, die du innerhalb von <<1[$d Sekunden/$d Sekunde/$d Sekunden]>> einsetzt, wird sofort aktiviert und gewährt dir <<2[$d Sekunden/$d Sekunde/$d Sekunden]>> lang Immunität gegen erhöhte Anwendungszeit und Unterbrechungen.
FQN: abl.bounty_hunter.power_surge
- Positive Change Required = (int) 0
- Negative Change Required = (int) 0
- Proc Chance Percent = (float) 100
Perform the following actions:
- Modify Charges
- Tag = (string)
- Ability Spec = 0
- Amount Max = (float) -1
- Amount Min = (float) -1
- Amount Percent = (float) 0
- On Ability Charges Modified
- [does not expire]
Thermal Sensor Override TrackerSlot: Debuff Duration: passive On death: Effect persists Initial stacks: 1 Max stacks: 2 # occurrences: 1 Tags: tag. abl. bot_ only. jedi_ consular. infiltration_ tactics_ proc Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16140925724438655255 Combat log ID: 4391810218590484 FQN: abl. test. david. classes. merc_ abi_ charges_ tracker/4/3 - Set Stack Limit
- 1
- On Ability Charges Modified
- Interested In Positive Change = (bool) false
- Interested In Negative Changes = (bool) true
- Tags = (string)
- Ability Spec =Thermalsensor-ÜberbrückungThermalsensor-Überbrückung
Deine nächste Fähigkeit erzeugt keine Hitze. Dieser Effekt hält <<1[$d Sekunden/$d Sekunde/$d Sekunden]>> lang an.
FQN: abl.bounty_hunter.thermal_sensor_override
- Positive Change Required = (int) 0
- Negative Change Required = (int) 0
- Proc Chance Percent = (float) 100
Perform the following actions:
- Modify Charges
- Tag = (string)
- Ability Spec = 0
- Amount Max = (float) -1
- Amount Min = (float) -1
- Amount Percent = (float) 0
- On Ability Charges Modified