1. Fähigkeiten
  2. qtr
  3. 1x4
  4. raid
  5. asation
  6. enemy
  7. boss
  8. kephess
  9. logic
  10. kephess
  11. laser_blast

[laser_blast]

ambush

[laser_blast]

Eigenschaften

Conditions

Metadaten

Users

Used by
  • class.npc.qtr.1x4.raid.asation.enemy.difficulty_1.boss.kephess.kephess
  • class.npc.qtr.1x4.raid.asation.enemy.difficulty_4.boss.kephess.kephess
  • class.npc.qtr.1x4.raid.asation.enemy.difficulty_3.boss.kephess.kephess
  • class.npc.qtr.1x4.raid.asation.enemy.difficulty_2.boss.kephess.kephess

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
ambush
[laser_blast]
2
ambush
[laser_blast]
3
ambush
[laser_blast]
4
ambush
[laser_blast]
5
ambush
[laser_blast]
6
stimpack
[laser_blast]
7
ambush
[laser_blast]
  • [0s] [not displayed]
    ambushEffect #1

  • 1
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) true
      - Ignore NPC = (bool) true
      - Ignore PC = (bool) false
      - Ignore CC = (bool) false

    Only when the following conditions are met:

      • <
        • If CASTER is positioned ≤ 70m to center of TARGET
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​kephess.​kephess_recently_targeted_by_overcharge
        AND
        • If TARGET does not have any effect with the tag 15359350228648287157
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​kephess.​kephess_recently_targeted_by_laser_blast
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​kephess.​kephess_has_overcharge
        >

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [0s] [not displayed]
    ambushEffect #2

  • 1
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) false
      - Ignore NPC = (bool) true
      - Ignore PC = (bool) false
      - Ignore CC = (bool) false

    Only when the following conditions are met:

      • <
        • If CASTER is positioned ≤ 70m to center of TARGET
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​kephess.​kephess_recently_targeted_by_overcharge
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​kephess.​kephess_has_overcharge
        >

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [0s] [not displayed]
    ambushEffect #3

  • 1
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) false
      - Ignore NPC = (bool) true
      - Ignore PC = (bool) false
      - Ignore CC = (bool) false

    Only when the following conditions are met:

      • If CASTER is positioned ≤ 70m to center of TARGET

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [0s] [not displayed]
    ambushEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Add effect #5 to TARGET from TARGET
    • Add effect #6 to TARGET from CASTER
    • Add effect #7 to TARGET from CASTER
  • [hidden] [1.5s]
    ambushEffect #5

  • [hidden] [12s]
    stimpackEffect #6

  • 1
    • When effect is applied

    Perform the following actions:

    • Taunt
      - Duration = (time) 4 Sek.
    • Immobilize but allow rotation
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Delay next ability by 1.5 Sek. (GCD)
  • [hidden] [2.5s]
    ambushEffect #7

  • 1
    • When effect is applied

    Perform the following actions:

    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.taunt