Taktischer Schlag
Taktischer Schlag
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Any |
AI type: | Attack |
Metadaten
Contained since: | Patch 6.0.0 |
Global ID: | 16141119014409156543 |
Combat log ID: | 4169159113965568 |
FQN: | abl. |
Star Wars name: | Taktischer Schlag |
In anderen Sprachen: | Tactical Strike Frappe tactique |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [2s]
Effect #1Slot: Buff Duration: 2 Sek. On death: Effect is removed Tick rate: 0.5 Sek. (4 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2 Sek.
- Max Duration = (time) 2 Sek.
Global ID: 16140991820498041743 FQN: abl. operation. iokath. boss. izax. izax. missile_ normal_ pair/10/1 - Set Duration
- 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 1
- Sort Type = Random
- Radius = 150m
Only when the following conditions are met:
- <
- If TARGET is alive
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 2
- When effect ticks the 1st time
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 1
- Sort Type = Random
- Radius = 150m
Only when the following conditions are met:
- <
- If TARGET does not have any effect with the tag tag.abl.operation.iokath.boss.izax.izax.missile_inbound_delay
- If TARGET is a player
- If TARGET is alive
- If no previous subeffect met its conditions
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- 3
- When effect ticks the 1st time
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 1
- Sort Type = Random
- Radius = 150m
Only when the following conditions are met:
- <
- If TARGET is a player
- If TARGET is alive
- If no previous subeffect met its conditions
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- 4
- When effect ticks the 2nd time
Override target to:
- Caster
Only when the following conditions are met:
- If difficulty is set to 16-man
Perform the following actions:
- Execute ability Taktischer Schlag from TARGET to TARGET
Taktischer Schlag
FQN: abl.operation.iokath.boss.izax.izax.missile_rack02_player_gtae
- [hidden] [6s]
Effect #2Slot: Buff Duration: 6 Sek. On death: Effect persists # occurrences: 0 Tags: tag. abl. operation. iokath. boss. izax. izax. missile_ inbound_ delay Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 6 Sek.
- Max Duration = (time) 6 Sek. - Set Ground Target at Target Position
Conditions: - Can only be called by other effects
Global ID: 16140992920009668922 FQN: abl. operation. iokath. boss. izax. izax. missile_ normal_ pair/10/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Create Area Effect
- Use Target Bounding Volume = (bool) true
- Expire On Effect Removal = (bool) true
- InitialPositionOffsetRelative = (bool) false
- InitialPosition_Type = (string) aoePositionOptionType_Entity
- InitialPosition_EntityType = (string) aoeTarget_Ground
- InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Type = (string) aoeOrientationOptionType_WorldCoordinates
- Shape Type = (string) aoeSphere
- Target Conditions = (string)
- InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
- Radius_ScalarType = (string) aoeScalarType_LiteralValue
- Area Effect Tag = (string)
- Ability Caster = (string) aoeAbilityCaster_Caster
- Ability Target = (string) aoeAbilityTarget_Target
- LocalRotationType = (string) aoeRotation_None
- Ability Spec =RaketenhagelRaketenhagel
FQN: abl.operation.iokath.boss.izax.izax.missile_normal_pair_aoe
- Min Tick Count = (int) 1
- Max Tick Count = (int) 1
- Tick Rate = (float) 5,4
- Min Lifespan = (float) 6
- Max Lifespan = (float) 6
- InitialPosition_X_Value = (float) 0
- InitialPosition_Y_Value = (float) 0
- InitialPosition_Z_Value = (float) 0
- InitialOrientation_Pitch_Value = (float) 0
- InitialOrientation_Yaw_Value = (float) 0
- InitialOrientation_Roll_Value = (float) 0
- Radius_Value = (float) 0,5
- Min Distance = (float) 0
- First Tick Delay = (float) 5,4 - Play appearance epp.
operation. , dependent on calling effectiokath. boss. izax. izax. missile_battery_projectile_left_01
- [hidden] [7s]
HIDDEN LaunchSlot: Buff Duration: 7 Sek. On death: Effect persists # occurrences: 0 Tags: tag. abl. operation. iokath. boss. izax. izax. missile_ inbound_ delay Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 7 Sek.
- Max Duration = (time) 7 Sek. - Set Ground Target at Target Position
Conditions: - Can only be called by other effects
Global ID: 16140994019521298293 Combat log ID: 4169159113965938 FQN: abl. operation. iokath. boss. izax. izax. missile_ normal_ pair/10/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Create Area Effect
- Use Target Bounding Volume = (bool) true
- Expire On Effect Removal = (bool) false
- InitialPositionOffsetRelative = (bool) false
- InitialPosition_Type = (string) aoePositionOptionType_Entity
- InitialPosition_EntityType = (string) aoeTarget_Ground
- InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Type = (string) aoeOrientationOptionType_EntityFacing
- InitialOrientation_FacingEntityType = (string) aoeTarget_Caster
- Shape Type = (string) aoeSphere
- Target Conditions = (string)
- InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
- Radius_ScalarType = (string) aoeScalarType_LiteralValue
- Area Effect Tag = (string)
- Ability Caster = (string) aoeAbilityCaster_Caster
- Ability Target = (string) aoeAbilityTarget_Target
- LocalRotationType = (string) aoeRotation_None
- Ability Spec =RaketenhagelRaketenhagel
FQN: abl.operation.iokath.boss.izax.izax.p5_missile_battery_aoe_impact
- Min Tick Count = (int) 1
- Max Tick Count = (int) 1
- Tick Rate = (float) 5,4
- Min Lifespan = (float) 6
- Max Lifespan = (float) 6
- InitialPosition_X_Value = (float) 0
- InitialPosition_Y_Value = (float) 0
- InitialPosition_Z_Value = (float) 0
- InitialOrientation_Pitch_Value = (float) 0
- InitialOrientation_Yaw_Value = (float) 0
- InitialOrientation_Roll_Value = (float) 0
- Radius_Value = (float) 0,5
- Min Distance = (float) 0
- First Tick Delay = (float) 5,4 - Play appearance epp.
operation. , dependent on calling effectiokath. boss. izax. izax. missile_battery_projectile_right_01