1. Fähigkeiten
  2. exp
  3. seasons
  4. 01_dailies
  5. the_arena
  6. round_07
  7. goons
  8. attacker
  9. gang_up

Verschwören

criticalblade

Verschwören

Eigenschaften

Conditions

Metadaten

Users

Used by
  • class.npc.exp.seasons.01_dailies.the_arena.group_08.goon_droid

Related effects, buffs and debuffs

Ability activation
1
criticalblade
Verschwören
  • [hidden] [does not expire]
    criticalbladeEffect #1

  • 1
    • When effect is applied
    • When effect ticks the 2nd time

    Perform the following actions:

    • Play appearance epp.flashpoint.manaan.boss.stivastin.retractable_blade_right, dependent on calling effect
    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,05
      - Standard Health Percent Min = (float) 0,05
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
  • 2
    • When effect ticks the 1st time
    • When effect ticks the 3rd time

    Perform the following actions:

    • Play appearance epp.flashpoint.manaan.boss.stivastin.retractable_blade_left, dependent on calling effect
    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,05
      - Standard Health Percent Min = (float) 0,05
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee