Trägt Energiezelle
Trägt Energiezelle
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadaten
Contained since: | Patch 2.0.0 |
Global ID: | 16141122356023358273 |
Combat log ID: | 3209229628342272 |
FQN: | abl. |
Star Wars name: | Trägt Energiezelle |
In anderen Sprachen: | Carrying Power Cell Transporte une cellule énergétique |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
Trägt Energiezelle
Verlangsamt. Energiezelle reißt bei Schaden oder wenn Fähigkeiten eingesetzt werden.Slot: Debuff Duration: passive On death: Effect is removed # occurrences: 1 Initializers: - Set Area Restricted
- Is Area Restricted = (bool) true - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Negative, ignore token threat, cannot toggle off
Global ID: 16141005662440563730 FQN: abl. exp. excavation. roth. multi. ilum. finale. buff_ carry_ power_ cell/8/1 - Set Area Restricted
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
exp. , dependent on calling effectexcavation. roth. multi. ilum. finale. carry_power_cell - Set movement speed to 70%
- 3
- After Energiezelle wird installiert is activated by CASTER
Energiezelle wird installiert
FQN: abl.placeables.exp.excavation.roth.multi.ilum.finale.install_power_core
Perform the following actions:
- Remove this effect
- After
- 4
- When character takes damage, not more than every 3 Sek. without tags tag.
abl. and tag.debuff. damage_over_time abl. debuff. bleed - After an ability is activated by CASTER
- When character deals damage
- When character heals
Perform the following actions:
- Damage
- Damage Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 30
- Standard Health Percent Min = (float) 30
- Damage Modifier = (float) 0 - Add effect #3 to TARGET from CASTER
- Remove this effect
- When character takes damage, not more than every 3 Sek. without tags tag.
- 5
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
exp. , dependent on calling effectexcavation. roth. multi. ilum. finale. carry_power_cell_end
- [does not expire]
Gehindert
Kann keine Mobilitätsfähigkeiten einsetzen oder davon profitieren.Slot: Debuff Duration: passive On death: Effect is removed # occurrences: 1 Tags: tag. abl. debuff. hindered Initializers: - Set Area Restricted
- Is Area Restricted = (bool) true - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141004562928941743 Combat log ID: 3209229628342543 FQN: abl. exp. excavation. roth. multi. ilum. finale. buff_ carry_ power_ cell/8/2 - Set Area Restricted
- 1
- After an ability is activated by CASTER
- When character takes damage
- When character deals damage
- When character heals
Perform the following actions:
- Remove this effect
- [1.5s]
Geworfen
Am Boden und handlungsunfähig.Slot: Buff Duration: 1.5 Sek. On death: Effect persists # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1.5 Sek.
- Max Duration = (time) 1.5 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141003463417313532 Combat log ID: 3209229628342535 FQN: abl. exp. excavation. roth. multi. ilum. finale. buff_ carry_ power_ cell/8/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
exp. , dependent on calling effectexcavation. roth. multi. ilum. finale. power_cell_explode - Ballistic Impulse, centered at caster, immediately knockdown, momentum = 1, 65° pitch, 0° yaw
- Stun the TARGET