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  4. dem_healz_lvl_60_healer

[dem_healz_lvl_60_healer]

heal

[dem_healz_lvl_60_healer]

Eigenschaften

Conditions

Metadaten

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
heal
[dem_healz_lvl_60_healer]
2
heal
[dem_healz_lvl_60_healer]
  • [does not expire]
    heal[dem_healz_lvl_60_healer]

  • 1
    • When effect ticks

    Only when the following conditions are met:

      • <
        • If TARGET does not have any effect with the tag tag.​abl.​debuff.​stun
        AND
        • If hitpoints of TARGET < 99.9000015%
        AND
        • If TARGET is in combat
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Heal the TARGET with Force for 50.000 HP, causing no threat
  • 2
    • When effect ticks

    Only when the following conditions are met:

      • <
        • If hitpoints of TARGET < 99.9000015%
        AND
        • If TARGET is not in combat
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Heal the TARGET with Tech for 18.000-20.000 HP, causing no threat
  • 3
    • Just before NPC with this effect dies

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 4
    • Before NPC with this effect takes damage

    Only when the following conditions are met:

      • If hitpoints of CASTER ≤ 10%

    Perform the following actions:

    • Absorb Damage
      - Damage Type = (int) 5
      - Spell Type = (int) 1
      - Level Cap = (int) 0
      - Amplifier Spec = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 1
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Max Damage Absorbed = (float) 0
      - Healing Power Coefficient = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [1.5s]
    heal[dem_healz_lvl_60_healer]

  • 1
    • When effect expires

    Perform the following actions:

    • Revive the target and set its HP to 100%