1. Fähigkeiten
  2. exp
  3. 01
  4. makeb
  5. world_arc
  6. imperial
  7. hub_1
  8. stealing_thunder
  9. prototype_isotope_5_droid
  10. heat_seeking_missile

Wärmesuchrakete

missileblastsalvo

Wärmesuchrakete

Eigenschaften

Conditions

Metadaten

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
missileblastsalvo
Wärmesuchrakete
2
missileblastsalvo
Wärmesuchrakete
3
missileblastsalvo
Wärmesuchrakete
4
thrownGeworfen – Am Boden und handlungsunfähig.
5
missileblastsalvo
Wärmesuchrakete
  • [hidden] [3s]
    missileblastsalvoEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
    • Play appearance epp.exp.01.makeb.world_arc.imperial.hub_1.stealing_thunder.prototype_isotope5_droid.missile_launch_cast
  • 2
    • When effect expires

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [0s] [not displayed]
    missileblastsalvoEffect #2

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Sort Type = Closest
      - Radius = 5m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • Can only be called by other effects
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,3
      - Standard Health Percent Min = (float) 0,3
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #4 to TARGET from TARGET
    • Add effect #5 to TARGET from TARGET
  • 2
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.01.makeb.world_arc.republic.hub_2.taking_on_toborro.glittering_fury.target, dependent on calling effect
  • [0s] [not displayed]
    missileblastsalvoEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.01.makeb.world_arc.republic.hub_2.taking_on_toborro.glittering_fury.gtaoe_target, dependent on calling effect
  • [1s]
    thrownGeworfen
    Am Boden und handlungsunfähig.

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • <
        • Can only be called by other effects
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Stun the TARGET
    • Ballistic Impulse, centered at target, immediately knockdown, momentum = 2, 45° pitch, 2° yaw
  • [0s] [not displayed]
    missileblastsalvoEffect #5

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • <
        • Can only be called by other effects
        AND
        • If TARGET is alive
        AND
        • If TARGET is a friend of CASTER
        AND
        • If TARGET is in combat
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 1
      - Standard Health Percent Min = (float) 1
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0