Elektrifizierte Panzerung
Elektrifizierte Panzerung
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Metadaten
Contained since: | Patch 2.0.0 |
Global ID: | 16141135519245753093 |
Combat log ID: | 3242348121161728 |
FQN: | abl. |
Star Wars name: | Elektrifizierte Panzerung |
In anderen Sprachen: | Electrified Plating Blindage électrifié |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. utility. is_ basic_ attack Conditions: - <
- If TARGET is alive
- If TARGET is in combat
Target overrides: - [target override] Caster
Global ID: 16141126280118921214 FQN: abl. exp. 01. makeb. bonus. area. hostage_ situation. tank_ 1_ melee_ flurry/4/1 - <
- [30s]
Elektrifizierte Panzerung
Verursacht mittleren Schaden bei allen Zielen, die mit der elektrifizierten Panzerung in Berührung kommen.Slot: Buff Duration: 30 Sek. On death: Effect is removed Tick rate: 1.5 Sek. (20 ticks) # occurrences: 1 Tags: tag. abl. utility. is_ basic_ attack Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 30 Sek.
- Max Duration = (time) 30 Sek. - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Positive, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141127379630545331 Combat log ID: 3242348121161999 FQN: abl. exp. 01. makeb. bonus. area. hostage_ situation. tank_ 1_ melee_ flurry/4/2 - Set Duration
- 1
- When effect is applied
- When effect ticks
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 8
- Direction = Backward
- Sort Type = Closest
- Radius = 15m
- Distance = 10m - AoE Cylinder
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Direction = Forward
- Sort Type = Closest
- Radius = 15m
- Distance = 9m
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
exp. , dependent on calling effect01. makeb. bonus. area. hostage_situation. tank_1_melee_flurry
- 3
- When CASTER exits combat
Perform the following actions:
- Remove this effect
- [0s] [not displayed]
Effect #3Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. utility. is_ basic_ attack Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141128479142172676 FQN: abl. exp. 01. makeb. bonus. area. hostage_ situation. tank_ 1_ melee_ flurry/4/3 - <
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
exp. , dependent on calling effect01. makeb. bonus. area. hostage_situation. tank_1_melee_flurry_target - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,05
- Standard Health Percent Min = (float) 0,05
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0