1. Fähigkeiten
  2. sith_inquisitor
  3. skill
  4. utility
  5. lightning_barrier

Blitzbarriere

barriercleanse

Blitzbarriere

Deine Statische Barriere knistert vor Elektrizität und schockt Angreifer mit <<1>> Energieschaden, wenn sie auf dich gerichteten Direktschaden absorbiert. Dieser Effekt betrifft keine Statischen Barrieren bei Verbündeten und kann nur einmal pro Sekunden auftreten.

Eigenschaften

Conditions

Metadaten

Users

Used by
  • apc.test.cdurel.class_prototypes.inq_con.sorcerer_corruption_mods
  • apc.sith_inquisitor.sorcerer.utility
  • apc.test.cdurel.class_prototypes.inq_con.sorcerer_madness_mods
  • apc.boosted.utility.lightning
  • apc.test.cdurel.class_prototypes.inq_con.sorcerer_lightning_mods
  • apc.sith_inquisitor.sorcerer.corruption_mods
  • apc.sith_inquisitor.sorcerer.lightning_mods
  • apc.sith_inquisitor.sorcerer.madness_mods

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
barriercleanse
Blitzbarriere
2
barriercleanseBlitzbarriere – Fügt Angreifern Energie-Vergeltungsschaden zu.
  • [30s]
    barriercleanseBlitzbarriere
    Fügt Angreifern Energie-Vergeltungsschaden zu.

  • 1
    • Before NPC with this effect takes damage without tags tag.abl.debuff.damage_over_time, tag.abl.itm.relic.onhit_damage that does not get redirected, not more than every 1 Sek.

    Override target to:

    • Trigger Caster

    Only when the following conditions are met:

      • <
        • If TARGET does not have 1 or more effects with the tag tag.​abl.​proficiency.​armor.​light applied by CASTER
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​debuff.​lift or tag.​abl.​debuff.​blind or tag.​abl.​debuff.​sleep
        >

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.skill.lightning_barrier.proc, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,15
      - Standard Health Percent Min = (float) 0,15
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 1,5
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.skill.lightning_barrier.cast_loop, dependent on calling effect
  • 3
    • When character receives an effect with tags tag.abl.sith_inquisitor.static_barrier_universal_dispel

    Perform the following actions:

    • Remove this effect