[Colicoid Grapple Weld]
[Colicoid Grapple Weld]
Eigenschaften
Type: | active |
Activation time: | 5 Sek. channel |
Target type: | Attackable |
AI type: | Attack |
Metadaten
Contained since: | Patch 1.1.0 |
Global ID: | 16141149479423024325 |
Combat log ID: | 2275739961393152 |
FQN: | abl. |
Star Wars name: | [Colicoid Grapple Weld] |
In anderen Sprachen: | Colicoid Grapple Weld [Colicoid Grapple Weld] |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
Slowed (Physical)Slot: Debuff Duration: during channel (5 Sek.) On death: Effect is removed # occurrences: 1 Tags: tag. abl. debuff. snare Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141029276259544884 Combat log ID: 2275739961393409 FQN: abl. test. combat. ken. colicoid_ grapple_ weld/0/1 - Set Stack Limit
- 1
- When effect is applied
Only when the following conditions are met:
- If the Tech spell hit
Perform the following actions:
- Set movement speed to 30%
- [does not expire]
Burning (Elemental)Slot: Debuff Duration: during channel (5 Sek.) On death: Effect is removed Tick rate: 0.5 Sek. (10 ticks) # occurrences: 0 Tags: tag. abl. , tag.debuff. damage_ over_ time abl. debuff. burn Global ID: 16141032574794426909 Combat log ID: 2275739961393411 FQN: abl. test. combat. ken. colicoid_ grapple_ weld/0/2 - 1
- When effect is applied
- When effect ticks
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,088
- Standard Health Percent Min = (float) 0,048
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 2
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
test. , dependent on calling effectcombat. ken. colicoid_grapple_weld. channel_end