1. Fähigkeiten
  2. exp
  3. 01
  4. makeb
  5. world_arc
  6. imperial
  7. hub_2
  8. the_specialists
  9. tarklan
  10. electro_net

Elektronetz

electronetmercenary

Elektronetz

Eigenschaften

Conditions

Metadaten

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
electronetmercenary
Elektronetz
2
electronetmercenary
Elektronetz
3
damagevulnerabilityGehindert – Kann keine Mobilitätsfähigkeiten einsetzen oder davon profitieren.
4
movementslowedVerlangsamt – Bewegungstempo reduziert.
5
electronetmercenaryElektronetz – Regelmäßiger Energieschaden.
6
ring01
Elektronetz
7
10
electronetmercenaryElektronetz – Durch Elektronetz verursachter Schaden erhöht.
  • [hidden] [0s]
    electronetmercenaryEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 3
      - Travel Time = (time) 0 Sek.
    • Play appearance epp.exp.01.makeb.world.hub2.imperial.the_specialists.tarklan.electro_net.instant_cast
  • 2
    • When projectile completed travel and hit target

    Only when the following conditions are met:

      • If the Tech spell hit

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
    • Add effect #4 to TARGET from CASTER
    • Add effect #5 to TARGET from CASTER
  • [hidden] [0.5s]
    electronetmercenaryEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize but allow rotation
  • [9s]
    damagevulnerabilityGehindert
    Kann keine Mobilitätsfähigkeiten einsetzen oder davon profitieren.

  • [9s]
    movementslowedVerlangsamt
    Bewegungstempo reduziert.

  • 1
    • When effect is applied

    Perform the following actions:

    • Set movement speed to 50%
  • [9s]
    electronetmercenaryElektronetz
    Regelmäßiger Energieschaden.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.bounty_hunter.electro_net.debuff_player
  • 2
    • When effect is applied
    • When effect ticks

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,029
      - Standard Health Percent Min = (float) 0,029
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 3
    • When CASTER is moving

    Only when the following conditions are met:

      • If TARGET is a player

    Perform the following actions:

    • Add effect #6 to TARGET from CASTER
  • [hidden] [9s]
    ring01Effect #6

  • 1
    • When effect is applied
    • When effect ticks

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​bounty_hunter.​net_damage applied by CASTER

    Perform the following actions:

    • Add effect #7 to TARGET from CASTER
  • 2
    • When effect is applied
    • When effect ticks

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Remove this effect
  • 3
    • On Move Stop
      - Proc Chance Percent = (float) 0
      - Rate Limit Interval = (time) 0 Sek.

    Perform the following actions:

    • Remove this effect