1. Fähigkeiten
  2. qtr
  3. 1x6
  4. raid
  5. darvannis
  6. enemy
  7. trash
  8. city_patrols
  9. hail_of_bolts

Schusshagel

hailofBolts

Schusshagel

Feuert mehrere Geschosse auf den Bereich ab, die <<1>> Schaden verursachen, gefolgt von einer Granate, die bei bis zu 5 Zielen im Umkreis von 8 Metern <<2>> Kinetikschaden verursacht. Schwache und normale Ziele werden von der Granate niedergeschlagen.

Eigenschaften

Conditions

Metadaten

Users

Used by
  • class.npc.qtr.1x6.raid.darvannis.enemy.difficulty_1.trash.oasis_city.flame_infused_tank

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
hailofBolts
Schusshagel
2
hailofBolts
Schusshagel
3
hailofBolts
Schusshagel
4
hailofBolts
Schusshagel
  • [hidden] [does not expire]
    hailofBoltsEffect #1

  • 1
    • When effect ticks

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 2
    • When effect ticks the 5th time

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • 3
    • Just before this effect is removed

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Dispel all effects from tags tag.​abl.​trooper.​pulse_generator
  • [hidden] [0s] [not displayed]
    hailofBoltsEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.trooper.hail_of_bolts.end, dependent on calling effect
  • [hidden] [0s] [not displayed]
    hailofBoltsEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.trooper.hail_of_bolts.hit, dependent on calling effect
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,1
      - Standard Health Percent Min = (float) 0,1
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Ranged
  • [hidden] [0s]
    hailofBoltsEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.trooper.hail_of_bolts.grenade_fire
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 4
      - Travel Time = (time) 0 Sek.
  • 2
    • When projectile completed travel and hit target

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 5
      - Sort Type = Closest
      - Radius = 8m

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,351
      - Standard Health Percent Min = (float) 0,311
      - Amount Modifier Percent = (float) 0,01
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0