Voltaischer Hieb
Voltaischer Hieb
Trifft das Ziel zweimal mit jeweils <<1>> Waffenschaden. Jede Verwendung dieser Fähigkeit baut "Spannung" auf, wodurch "Schock" und "Kugelblitz" eine Chance von 50 % hat, deine "Brodelnde Ladung" unabhängig von der normalen Ratenbegrenzung auszulösen. Bis zu 2-mal stapelbar.
Ersetzt "Prügeln".
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
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Metadaten
Contained since: | Patch 1.1.0 |
Global ID: | 16141163913446222441 |
Combat log ID: | 975584641417216 |
FQN: | abl. |
Star Wars name: | Voltaischer Hieb |
In anderen Sprachen: | Voltaic Slash Fente voltaïque |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0.33s]
Effect #1Slot: Debuff Duration: 0.33 Sek. On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.sith_ inquisitor. voltaic_ slash abl. , tag.sith_ inquisitor. melee_ ability abl. sith_ inquisitor. direct_ damage Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 0.33 Sek.
- Max Duration = (time) 0.33 Sek.
Global ID: 16141088377467399141 FQN: abl. sith_ inquisitor. skill. deception. voltaic_ slash/28/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
sith_inquisitor. voltaic_slash. cast_optimized - Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,075
- Standard Health Percent Min = (float) 0,075
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -0,5
- Coefficient = (float) 0,75
- Health Steal Percentage = (float) 0
- Slots = Primary Melee
- 2
- When effect expires
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,075
- Standard Health Percent Min = (float) 0,075
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -0,5
- Coefficient = (float) 0,75
- Health Steal Percentage = (float) 0
- Slots = Primary Melee
- 3
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [15s]
Spannung
Schock und Kugelblitz haben eine Chance, automatisch Brodelnde Ladung auszulösen.Slot: Buff Duration: 15 Sek. On death: Effect is removed Initial stacks: 1 Max stacks: 2 # occurrences: 1 Tags: tag. abl. , tag.sith_ inquisitor. voltaic_ charge abl. , tag.utility. aggressive_ action abl. , tag.sith_ inquisitor. voltaic_ slash abl. sith_ inquisitor. melee_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 15 Sek.
- Max Duration = (time) 15 Sek. - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. sith_ inquisitor. voltaic_ charge
- Max Stack Count = (int) 1 - Set Effect Procs
- Effect Procs = Int(2, 2)
- Effect Procs = Id(Schock,Schock
Schockt das Ziel und verursacht <<1>> Energieschaden. Schwache und normale Ziele werden zusätzlich <<2[$d Sekunden/$d Sekunde/$d Sekunden]>> lang betäubt.
FQN: abl.sith_inquisitor.shock
Kugelblitz)Kugelblitz
Trifft das Ziel mit einem Kugelblitz, der <<1>> Energieschaden verursacht. Schwache und normale Ziele werden zusätzlich <<2[$d Sekunden/$d Sekunde/$d Sekunden]>> lang betäubt. Ersetzt Schock.
FQN: abl.sith_inquisitor.skill.deception.ball_lightning
- Set Scales with Charges
Conditions: - Can only be called by other effects
Global ID: 16141089476979026472 Combat log ID: 975584641417477 FQN: abl. sith_ inquisitor. skill. deception. voltaic_ slash/28/2 - Set Duration
- 1
- When stacks of this effect increase
- When stacks of this effect decrease
- When effect is applied
- When effect is refreshed
Only when the following conditions are met:
Perform the following actions:
- Modify meta stat Kritische Nahkampf-Trefferchance for ability Ernteschlag, increase by 0,5
Ernteschlag
Triff das Ziel mit einem akrobatischen Hieb, der <<1>> Waffenschaden verursacht. Kann nur aus der Tarnung heraus oder bis zu 15 Sekunden nach der Ausführung eines kritischen Treffers eingesetzt werden.
FQN: abl.sith_inquisitor.skill.deception.reaping_strike
- 2
- When stacks of this effect increase
- When stacks of this effect decrease
- When effect is applied
- When effect is refreshed
Only when the following conditions are met:
Perform the following actions:
- Modify stat Schadensreduktion: Elementar, increase by 0,05
- Modify stat Schadensreduktion: Energie, increase by 0,05
- Modify stat Schadensreduktion: Körperlich, increase by 0,05
- Modify stat Schadensreduktion: Kinetisch, increase by 0,05
- 3
- When stacks of this effect increase
- When stacks of this effect decrease
- When effect is applied
- When effect is refreshed
Only when the following conditions are met:
Perform the following actions:
- Modify stat Kritische Macht-Trefferchance, increase by 0,1
- Modify stat Kritische Nahkampf-Trefferchance, increase by 0,1