Nahkampfraserei
Nahkampfraserei
Eigenschaften
Type: | active |
Activation time: | 1 Sek. cast |
Target type: | Self |
AI type: | Buff |
Metadaten
Contained since: | Patch 6.0.0 |
Global ID: | 16141165603965465570 |
Combat log ID: | 4274819604414464 |
FQN: | abl. |
Star Wars name: | Nahkampfraserei |
In anderen Sprachen: | Melee Frenzy Mêlée frénétique |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [60s]
Nahkampfraserei
Flippt ein wenig aus. Schaden und Schaden und Schnelligkeit sind deutlich erhöht. Immun gegen Spott (nicht, dass es ratsam wäre, ihn gerade auf sich aufmerksam zu machen).
Diese Fähigkeit verspottet alle Feinde im Umkreis von 5 Metern, wenn sie eingesetzt wird.Slot: Buff Duration: 60 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. operation. dxun. boss. huntmaster. huntmaster. melee_ frenzy_ active Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 60 Sek.
- Max Duration = (time) 60 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141110759448892643 FQN: abl. operation. dxun. boss. huntmaster. huntmaster. melee_ frenzy/16/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectdxun. boss. huntmaster. huntmaster. melee_frenzy_buff - Set cooldown of Nahkampfsprung to 1.5 Sek.
Nahkampfsprung
FQN: abl.operation.dxun.boss.huntmaster.huntmaster.melee_leap
- Set cooldown of Sturmschlag to 4.5 Sek.
Sturmschlag
FQN: abl.operation.dxun.boss.huntmaster.huntmaster.melee_aoe
- Modify stat Aktivierungszeit-Reduktion, increase by 0,34
- Modify stat Kanalisierungszeit-Reduktion, increase by 0,34
- Modify stat [instant_reduction_percentage], increase by 0,34
- 2
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 48
- Sort Type = Closest
- Radius = 6m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET has an effect with the tag tag.abl.operation.dxun.boss.huntmaster.beasts.shared.is_a_beast
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 3
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 8-man SM
Perform the following actions:
- Modify stat Modifikator für ausgeteilten Schaden (Prozent), increase by 0,35
- 4
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 8-man SM
Perform the following actions:
- Modify stat Modifikator für ausgeteilten Schaden (Prozent), increase by 0,6
- 5
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 16
- Sort Type = Closest
- Radius = 1000m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is a player
Perform the following actions:
- Broadcast Message
- Color = (string) 1.0,0,0
- Message String = (string)
- TempStringId = (string) 2469378561934464
- Localized Message = (string) <text></text> <locComment />
- String Id = (int) 4274819604414743
- Message String Id = (int) 0
- Text Size = (int) 22
- Duration In Seconds = (float) 5
- [hidden] [60s]
[HIDDEN]Beast Taunt Onto Huntmaster (Frenzy)Slot: Buff Duration: 60 Sek. On death: Effect is removed # occurrences: 0 Tags: tag. abl. operation. dxun. boss. huntmaster. huntmaster. signal_ huntmaster_ vuln Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 60 Sek.
- Max Duration = (time) 60 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141109659937264278 Combat log ID: 4274819604414725 FQN: abl. operation. dxun. boss. huntmaster. huntmaster. melee_ frenzy/16/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectdxun. boss. huntmaster. huntmaster. recently_hit_beast_taunt - Modify Threat
- Is Taunt = (bool) true
- Amount Max = (float) 1.000.000
- Amount Min = (float) 1.000.000
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0 - Taunt
- Duration = (time) 60 Sek. - Add effect #3 to TARGET from CASTER
- 2
- Just before NPC with this effect dies
- Just before this effect is removed
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- [hidden] [60s]
[HIDDEN]Huntmaster Taunt onto Beast (Frenzy)Slot: Buff Duration: 60 Sek. On death: Effect is removed # occurrences: 0 Tags: tag. abl. operation. dxun. boss. huntmaster. huntmaster. signal_ huntmaster_ vuln Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 60 Sek.
- Max Duration = (time) 60 Sek. - Set Reverse
- Is Reverse = (bool) true
Conditions: - Can only be called by other effects
Global ID: 16141108560425635909 Combat log ID: 4274819604414728 FQN: abl. operation. dxun. boss. huntmaster. huntmaster. melee_ frenzy/16/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify Threat
- Is Taunt = (bool) true
- Amount Max = (float) 1.000.000
- Amount Min = (float) 1.000.000
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0 - Taunt
- Duration = (time) 30 Sek. - Dispel all effects from ability [recently_hit_beast]
[recently_hit_beast]
FQN: abl.operation.dxun.boss.huntmaster.huntmaster.recently_hit_beast
- 2
- When character receives an effect with tags tag.
abl. operation. dxun. boss. huntmaster. huntmaster. recently_hit_beast_died
Perform the following actions:
- Remove this effect
- When character receives an effect with tags tag.
- [hidden] [0.5s]
Effect #4Slot: Buff Duration: 0.5 Sek. On death: Effect is removed # occurrences: 0 Tags: tag. abl. operation. dxun. boss. huntmaster. huntmaster. recently_ hit_ beast_ died Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.5 Sek.
- Max Duration = (time) 0.5 Sek. - Set Reverse
- Is Reverse = (bool) true
Conditions: - Can only be called by other effects
Global ID: 16141116257007033440 FQN: abl. operation. dxun. boss. huntmaster. huntmaster. melee_ frenzy/16/4 - Set Duration