1. Fähigkeiten
  2. qtr
  3. flashpoint
  4. rishi
  5. flashpoint_1
  6. mob
  7. boss
  8. boss_3
  9. air
  10. maelstrom

Mahlstrom

abl_bh_pt_scorch

Mahlstrom

Eigenschaften

Conditions

Metadaten

Users

Used by
  • class.npc.combat.flashpoint.rishi.flashpoint_1.boss_3

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
sonicgrenade
Mahlstrom
2
abl_bh_pt_scorch
Mahlstrom
3
abl_bh_pt_scorch
Mahlstrom
  • [hidden] [does not expire]
    sonicgrenadeEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.qtr.flashpoint.rishi.flashpoint_1.mob.boss_3.maelstrom.caster_loop, dependent on calling effect
    • Immobilize but allow rotation
  • 2
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Sort Type = Closest
      - Radius = 29m

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If CASTER is positioned ≤ 23m to melee distance of TARGET
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 3
    • Just before this effect is removed

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Sort Type = Closest
      - Radius = 29m

    Only when the following conditions are met:

      • <
        • If CASTER is positioned ≤ 23m to melee distance of TARGET
        AND
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 4
    • Just before this effect is removed

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 80m

    Only when the following conditions are met:

    Perform the following actions:

    • Instantly kill the TARGET
  • [0s] [not displayed]
    abl_bh_pt_scorchEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,25
      - Standard Health Percent Min = (float) 0,25
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.qtr.flashpoint.rishi.flashpoint_1.mob.boss_3.floor.player_burn, dependent on calling effect
  • [0s] [not displayed]
    abl_bh_pt_scorchEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,05
      - Standard Health Percent Min = (float) 0,05
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.qtr.flashpoint.rishi.flashpoint_1.mob.boss_3.floor.player_burn, dependent on calling effect