[adjust_health]
[adjust_health]
Eigenschaften
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadaten
Contained since: | Patch 1.2.0 |
Global ID: | 16141169336249473017 |
Combat log ID: | 2845634876932096 |
FQN: | abl. |
Star Wars name: | [adjust_health] |
In anderen Sprachen: | [adjust_health] [adjust_health] |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [3s]
Effect #1Slot: Buff Duration: 3 Sek. On death: Effect is removed Tick rate: 0.5 Sek. (6 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3 Sek.
- Max Duration = (time) 3 Sek.
Global ID: 16140994895155230743 FQN: abl. qtr. 1x2. flashpoint. lost_ island. enemy. boss. lorrick. difficulty_ 1. rakghoul_ specimen. adjust_ health/6/1 - Set Duration
- 1
- When effect ticks the 1st time
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 10m
Only when the following conditions are met:
- If TARGET has an effect with the tag tag.abl.qtr.1x2.flashpoint.lost_island.boss.lorrick.is_kolto_tank
Perform the following actions:
- 2
- When effect is applied
Perform the following actions:
- Delay next ability by 3 Sek. (GCD)
- Immobilize and prevent rotation
- [hidden] [2s]
Effect #2Slot: Buff Duration: 2 Sek. On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2 Sek.
- Max Duration = (time) 2 Sek.
Conditions: - Can only be called by other effects
Global ID: 16140991596620346126 FQN: abl. qtr. 1x2. flashpoint. lost_ island. enemy. boss. lorrick. difficulty_ 1. rakghoul_ specimen. adjust_ health/6/2 - Set Duration
- 1
- When effect expires
Perform the following actions:
- Instantly kill the TARGET
- [0s] [not displayed]
Effect #3Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16140992696131976637 FQN: abl. qtr. 1x2. flashpoint. lost_ island. enemy. boss. lorrick. difficulty_ 1. rakghoul_ specimen. adjust_ health/6/3 - 1
- When effect is applied
Override target to:
- Primary Target
Only when the following conditions are met:
- If hitpoints of CASTER ≥ 95%
Perform the following actions:
- Spend Health
- Amount = (float) 0
- Amount Percent Of Current = (float) 0
- Amount Percent Of Max = (float) 0
- 2
- When effect is applied
Override target to:
- Primary Target
Only when the following conditions are met:
- <
- If hitpoints of CASTER ≥ 90%
- If hitpoints of CASTER < 95%
Perform the following actions:
- Spend Health
- Amount = (float) 0
- Amount Percent Of Current = (float) 0
- Amount Percent Of Max = (float) 0,05
- 3
- When effect is applied
Override target to:
- Primary Target
Only when the following conditions are met:
- <
- If hitpoints of CASTER ≥ 85%
- If hitpoints of CASTER < 90%
Perform the following actions:
- Spend Health
- Amount = (float) 0
- Amount Percent Of Current = (float) 0
- Amount Percent Of Max = (float) 0,1
- 4
- When effect is applied
Override target to:
- Primary Target
Only when the following conditions are met:
- <
- If hitpoints of CASTER ≥ 80%
- If hitpoints of CASTER < 85%
Perform the following actions:
- Spend Health
- Amount = (float) 0
- Amount Percent Of Current = (float) 0
- Amount Percent Of Max = (float) 0,15
- 5
- When effect is applied
Override target to:
- Primary Target
Only when the following conditions are met:
- <
- If hitpoints of CASTER ≥ 75%
- If hitpoints of CASTER < 80%
Perform the following actions:
- Spend Health
- Amount = (float) 0
- Amount Percent Of Current = (float) 0
- Amount Percent Of Max = (float) 0,2
- 6
- When effect is applied
Override target to:
- Primary Target
Only when the following conditions are met:
- <
- If hitpoints of CASTER ≥ 70%
- If hitpoints of CASTER < 75%
Perform the following actions:
- Spend Health
- Amount = (float) 0
- Amount Percent Of Current = (float) 0
- Amount Percent Of Max = (float) 0,25
- 7
- When effect is applied
Override target to:
- Primary Target
Only when the following conditions are met:
- <
- If hitpoints of CASTER ≥ 65%
- If hitpoints of CASTER < 70%
Perform the following actions:
- Spend Health
- Amount = (float) 0
- Amount Percent Of Current = (float) 0
- Amount Percent Of Max = (float) 0,3
- 8
- When effect is applied
Override target to:
- Primary Target
Only when the following conditions are met:
- <
- If hitpoints of CASTER ≥ 60%
- If hitpoints of CASTER < 65%
Perform the following actions:
- Spend Health
- Amount = (float) 0
- Amount Percent Of Current = (float) 0
- Amount Percent Of Max = (float) 0,35
- 9
- When effect is applied
Override target to:
- Primary Target
Only when the following conditions are met:
- <
- If hitpoints of CASTER ≥ 55%
- If hitpoints of CASTER < 60%
Perform the following actions:
- Spend Health
- Amount = (float) 0
- Amount Percent Of Current = (float) 0
- Amount Percent Of Max = (float) 0,4
- 10
- When effect is applied
Override target to:
- Primary Target
Only when the following conditions are met:
- <
- If hitpoints of CASTER ≥ 50%
- If hitpoints of CASTER < 55%
Perform the following actions:
- Spend Health
- Amount = (float) 0
- Amount Percent Of Current = (float) 0
- Amount Percent Of Max = (float) 0,45
- 11
- When effect is applied
Override target to:
- Primary Target
Only when the following conditions are met:
- <
- If hitpoints of CASTER ≥ 45%
- If hitpoints of CASTER < 50%
Perform the following actions:
- Spend Health
- Amount = (float) 0
- Amount Percent Of Current = (float) 0
- Amount Percent Of Max = (float) 0,5
- 12
- When effect is applied
Override target to:
- Primary Target
Only when the following conditions are met:
- <
- If hitpoints of CASTER ≥ 40%
- If hitpoints of CASTER < 45%
Perform the following actions:
- Spend Health
- Amount = (float) 0
- Amount Percent Of Current = (float) 0
- Amount Percent Of Max = (float) 0,55
- 13
- When effect is applied
Override target to:
- Primary Target
Only when the following conditions are met:
- <
- If hitpoints of CASTER ≥ 35%
- If hitpoints of CASTER < 40%
Perform the following actions:
- Spend Health
- Amount = (float) 0
- Amount Percent Of Current = (float) 0
- Amount Percent Of Max = (float) 0,6
- 14
- When effect is applied
Override target to:
- Primary Target
Only when the following conditions are met:
- <
- If hitpoints of CASTER ≥ 30%
- If hitpoints of CASTER < 35%
Perform the following actions:
- Spend Health
- Amount = (float) 0
- Amount Percent Of Current = (float) 0
- Amount Percent Of Max = (float) 0,65
- 15
- When effect is applied
Override target to:
- Primary Target
Only when the following conditions are met:
- <
- If hitpoints of CASTER ≥ 25%
- If hitpoints of CASTER < 30%
Perform the following actions:
- Spend Health
- Amount = (float) 0
- Amount Percent Of Current = (float) 0
- Amount Percent Of Max = (float) 0,7
- 16
- When effect is applied
Override target to:
- Primary Target
Only when the following conditions are met:
- <
- If hitpoints of CASTER ≥ 20%
- If hitpoints of CASTER < 25%
Perform the following actions:
- Spend Health
- Amount = (float) 0
- Amount Percent Of Current = (float) 0
- Amount Percent Of Max = (float) 0,75
- 17
- When effect is applied
Override target to:
- Primary Target
Only when the following conditions are met:
- <
- If hitpoints of CASTER ≥ 15%
- If hitpoints of CASTER < 20%
Perform the following actions:
- Spend Health
- Amount = (float) 0
- Amount Percent Of Current = (float) 0
- Amount Percent Of Max = (float) 0,8
- 18
- When effect is applied
Override target to:
- Primary Target
Only when the following conditions are met:
- <
- If hitpoints of CASTER ≥ 10%
- If hitpoints of CASTER < 15%
Perform the following actions:
- Spend Health
- Amount = (float) 0
- Amount Percent Of Current = (float) 0
- Amount Percent Of Max = (float) 0,85
- 19
- When effect is applied
Override target to:
- Primary Target
Only when the following conditions are met:
- <
- If hitpoints of CASTER ≥ 5%
- If hitpoints of CASTER < 10%
Perform the following actions:
- Spend Health
- Amount = (float) 0
- Amount Percent Of Current = (float) 0
- Amount Percent Of Max = (float) 0,9
- 20
- When effect is applied
Override target to:
- Primary Target
Only when the following conditions are met:
- <
- If hitpoints of CASTER > 0%
- If hitpoints of CASTER < 5%
Perform the following actions:
- Spend Health
- Amount = (float) 0
- Amount Percent Of Current = (float) 0
- Amount Percent Of Max = (float) 0,95