Überhitzter Flammenwerfer
Überhitzter Flammenwerfer
Flammenstoß, Flammenmeer und Brandopfer gewähren den Effekt Überhitzter Flammenwerfer, wodurch der Schaden deines nächsten Einsatzes von Sengende Welle um 50 % erhöht wird und betroffene Ziele 3 Sekunden lang um 45 % verlangsamt werden. Dieser Effekt ist bis zu 2-mal stapelbar.
Eigenschaften
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadaten
Contained since: | Patch 3.0.0 |
Global ID: | 16141170230364524965 |
Combat log ID: | 3385271747870720 |
FQN: | abl. |
Star Wars name: | Überhitzter Flammenwerfer |
In anderen Sprachen: | Superheated Flamethrower Lance-flammes surchauffé |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16140922544168690200 FQN: abl. bounty_ hunter. skill. firebug. superheated_ flame_ thrower/25/1 - 1
- After Flammenstoß is activated by CASTER
Flammenstoß
Feuert einen Flammenstoß auf das Ziel ab, der <<1>> Elementarschaden verursacht.
FQN: abl.bounty_hunter.flame_burst
- After Flammenmeer is activated by CASTER
Flammenmeer
Verbrennt bis zu 8 Ziele in 5 Metern Reichweite mit <<1>> Elementarschaden.
FQN: abl.bounty_hunter.flame_sweep
- After Brandopfer is activated by CASTER
Brandopfer
Sprüht das Ziel mit Treibstoff ein und entzündet einen Feuerball, der <<1>> Schaden verursacht.
FQN: abl.bounty_hunter.skill.firebug.immolate
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- After
- [30s]
Überhitzter Flammenwerfer
Schaden von Sengende Welle erhöht.Slot: Buff Duration: 30 Sek. On death: Effect is removed Initial stacks: 1 Max stacks: 2 # occurrences: 1 Tags: tag. abl. bounty_ hunter. prototype_ flamethrower Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 30 Sek.
- Max Duration = (time) 30 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
- Set Effect Procs
- Effect Procs = Int(2)
- Effect Procs = Id(Sengende Welle)Sengende Welle
Verbrennt alles in einem 10 Meter breiten Kegel mit einem Flammenwerfer und verursacht <<1>> Elementarschaden bei bis zu 8 Zielen.
FQN: abl.bounty_hunter.searing_wave
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140919245633808625 FQN: abl. bounty_ hunter. skill. firebug. superheated_ flame_ thrower/25/2 - Set Duration
- 1
- When effect is applied
- When stacks of this effect increase
Perform the following actions:
- 2
- When character deals damage with tags tag.
abl. that does not get redirectedbounty_hunter. searing_wave_damage
Override target to:
- Trigger Target
Only when the following conditions are met:
- If stacks of this effect = 1
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- When character deals damage with tags tag.
- 3
- When character deals damage with tags tag.
abl. that does not get redirectedbounty_hunter. searing_wave_damage
Override target to:
- Trigger Target
Only when the following conditions are met:
- If stacks of this effect = 2
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- When character deals damage with tags tag.
- 4
- After Sengende Welle is activated by CASTER
Sengende Welle
Verbrennt alles in einem 10 Meter breiten Kegel mit einem Flammenwerfer und verursacht <<1>> Elementarschaden bei bis zu 8 Zielen.
FQN: abl.bounty_hunter.searing_wave
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- After
- [3s]
Verlangsamt (Tech)
Bewegungstempo reduziert.Slot: Debuff Duration: 3 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.dispel_ type. tech abl. debuff. snare Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3 Sek.
- Max Duration = (time) 3 Sek. - Set type to Negative, cannot toggle off
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140920345145437826 Combat log ID: 3385271747870987 FQN: abl. bounty_ hunter. skill. firebug. superheated_ flame_ thrower/25/3 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Set movement speed to 55%
- [3s]
Verlangsamt (Tech)
Bewegungstempo reduziert.Slot: Debuff Duration: 3 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.dispel_ type. tech abl. debuff. snare Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3 Sek.
- Max Duration = (time) 3 Sek. - Set type to Negative, cannot toggle off
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140925842703574275 Combat log ID: 3385271747871005 FQN: abl. bounty_ hunter. skill. firebug. superheated_ flame_ thrower/25/4 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Set movement speed to 10%
- [hidden] [0.3s]
Effect #5Slot: Other (not visible) Duration: 0.3 Sek. On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.3 Sek.
- Max Duration = (time) 0.3 Sek. - Set type to Other, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16140926942215202004 FQN: abl. bounty_ hunter. skill. firebug. superheated_ flame_ thrower/25/5 - Set Duration
- 1
- Just before this effect is removed
Perform the following actions:
- Dispel all effects from tags tag.abl.bounty_hunter.prototype_flamethrower