Zonenverteidigung
Zonenverteidigung
Eigenschaften
Type: | active |
Activation time: | 3 Sek. channel |
Target type: | Self |
AI type: | Buff |
Metadaten
Contained since: | Patch 6.0.0 |
Global ID: | 16141174929758775040 |
Combat log ID: | 4333050771013632 |
FQN: | abl. |
Star Wars name: | Zonenverteidigung |
In anderen Sprachen: | Zone Defense Zone de défense |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
Zonenverteidigung
Werfer an Ziele zuweisen...Slot: Buff Duration: during channel (3 Sek.) On death: Effect is removed # occurrences: 0 Initializers: - Set Time Line
- Interval 1 = (time) 0.2 Sek.
- Interval 2 = (time) 0.2 Sek.
- Interval 3 = (time) 0.6 Sek.
- Interval 4 = (time) 1 Sek.
- Interval 5 = (time) 0 Sek.
- Interval 6 = (time) 0 Sek.
- Interval 7 = (time) 0 Sek.
- Interval 8 = (time) 0 Sek.
- Interval 9 = (time) 0 Sek.
Global ID: 16141182254304333140 FQN: abl. operation. dxun. boss. hybrid_ horror. hybrid_ horror. zone_ defense_ alt/17/1 - Set Time Line
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectdxun. boss. hybrid_horror. hybrid_horror. zone_defense_channel - Immobilize and prevent rotation
- 2
- When effect ticks the 1st time
Override target to:
- AoE Cone
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 16
- Direction = Right
- Sort Type = Closest
- Distance = 100m
- Angle = (float) 179.9
Only when the following conditions are met:
- If TARGET is a player
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- 3
- When effect ticks the 2nd time
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 16
- Sort Type = Closest
- Radius = 100m
Only when the following conditions are met:
- <
- If TARGET does not have any effect with the tag tag.abl.operation.dxun.boss.hybrid_horror.hybrid_horror.zone_defense_premark_left
- If TARGET is a player
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- 4
- When effect ticks the 4th time
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 16
- Sort Type = Closest
- Radius = 100m
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- 6
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 16
- Sort Type = Closest
- Radius = 1000m
Only when the following conditions are met:
- If TARGET is a player
Perform the following actions:
- Broadcast Message
- Color = (string) 1.0,0,0
- Message String = (string)
- TempStringId = (string) 2469378561934457
- Localized Message = (string) <text></text> <locComment />
- String Id = (int) 4333050771014026
- Message String Id = (int) 0
- Text Size = (int) 22
- Duration In Seconds = (float) 5
- [20.1s]
Zonenverteidigung
Werfer feuern regelmäßig Raketen auf Ziele in ihren jeweiligen Feuerbereichen.Slot: Buff Duration: 20.1 Sek. On death: Effect is removed Tick rate: 2 Sek. (10 ticks) # occurrences: 0 Tags: tag. abl. operation. dxun. boss. hybrid_ horror. hybrid_ horror. zone_ defense_ active Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 20.1 Sek.
- Max Duration = (time) 20.1 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141178955769475149 FQN: abl. operation. dxun. boss. hybrid_ horror. hybrid_ horror. zone_ defense_ alt/17/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectdxun. boss. hybrid_horror. hybrid_horror. zone_defense_active
- 2
- Just before this effect is removed
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 16
- Sort Type = Closest
- Radius = 300m
Only when the following conditions are met:
- If TARGET is a player
Perform the following actions:
- Dispel all effects from tags tag.abl.operation.dxun.boss.hybrid_horror.hybrid_horror.zone_defense_target_left
- Dispel all effects from tags tag.abl.operation.dxun.boss.hybrid_horror.hybrid_horror.zone_defense_target_right
- 4
- When character receives an effect with tags tag.
abl. operation. dxun. boss. hybrid_horror. stations. signal_emp_activated
Perform the following actions:
- Remove this effect
- When character receives an effect with tags tag.
- [hidden] [does not expire]
[HIDDEN] LEFT - Zone Defense Pre-MarkSlot: Buff Duration: passive On death: Effect persists # occurrences: 0 Tags: tag. abl. operation. dxun. boss. hybrid_ horror. hybrid_ horror. zone_ defense_ premark_ left Conditions: - Can only be called by other effects
Global ID: 16141180055281103294 Combat log ID: 4333050771013942 FQN: abl. operation. dxun. boss. hybrid_ horror. hybrid_ horror. zone_ defense_ alt/17/3 - 1
- When character receives an effect with tags tag.
abl. operation. dxun. boss. hybrid_horror. hybrid_horror. zone_defense_reveal_signal
Only when the following conditions are met:
- If no previous subeffect met its conditions
Perform the following actions:
- Add effect #6 to TARGET from CASTER
- Remove this effect
- When character receives an effect with tags tag.
- 2
- When character receives an effect with tags tag.
abl. operation. dxun. boss. hybrid_horror. hybrid_horror. zone_defense_reveal_signal
Only when the following conditions are met:
- If no previous subeffect met its conditions
Perform the following actions:
- Add effect #7 to TARGET from CASTER
- Remove this effect
- When character receives an effect with tags tag.
- [hidden] [does not expire]
[HIDDEN] RIGHT - Zone Defense Pre-MarkSlot: Buff Duration: passive On death: Effect persists # occurrences: 0 Tags: tag. abl. operation. dxun. boss. hybrid_ horror. hybrid_ horror. zone_ defense_ premark_ right Conditions: - Can only be called by other effects
Global ID: 16141176756746220759 Combat log ID: 4333050771013945 FQN: abl. operation. dxun. boss. hybrid_ horror. hybrid_ horror. zone_ defense_ alt/17/4 - 1
- When character receives an effect with tags tag.
abl. operation. dxun. boss. hybrid_horror. hybrid_horror. zone_defense_reveal_signal
Only when the following conditions are met:
- If no previous subeffect met its conditions
Perform the following actions:
- Add effect #7 to TARGET from CASTER
- Remove this effect
- When character receives an effect with tags tag.
- 2
- When character receives an effect with tags tag.
abl. operation. dxun. boss. hybrid_horror. hybrid_horror. zone_defense_reveal_signal
Only when the following conditions are met:
- If no previous subeffect met its conditions
Perform the following actions:
- Add effect #6 to TARGET from CASTER
- Remove this effect
- When character receives an effect with tags tag.
- [hidden] [0.5s]
Effect #5Slot: Buff Duration: 0.5 Sek. On death: Effect is removed # occurrences: 0 Tags: tag. abl. operation. dxun. boss. hybrid_ horror. hybrid_ horror. zone_ defense_ reveal_ signal Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.5 Sek.
- Max Duration = (time) 0.5 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141177856257847832 FQN: abl. operation. dxun. boss. hybrid_ horror. hybrid_ horror. zone_ defense_ alt/17/5 - Set Duration
- [hidden] [does not expire]
[HIDDEN] LEFT - Zone Defense Pre-MarkSlot: Buff Duration: passive On death: Effect persists # occurrences: 0 Tags: tag. abl. operation. dxun. boss. hybrid_ horror. hybrid_ horror. zone_ defense_ premark_ left Conditions: - Can only be called by other effects
Global ID: 16141174557722966321 Combat log ID: 4333050771014027 FQN: abl. operation. dxun. boss. hybrid_ horror. hybrid_ horror. zone_ defense_ alt/17/6 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectdxun. boss. hybrid_horror. hybrid_horror. zone_defense_reveal_left
- [hidden] [does not expire]
[HIDDEN] RIGHT - Zone Defense Pre-MarkSlot: Buff Duration: passive On death: Effect persists # occurrences: 0 Tags: tag. abl. operation. dxun. boss. hybrid_ horror. hybrid_ horror. zone_ defense_ premark_ right Conditions: - Can only be called by other effects
Global ID: 16141175657234593634 Combat log ID: 4333050771014030 FQN: abl. operation. dxun. boss. hybrid_ horror. hybrid_ horror. zone_ defense_ alt/17/7 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectdxun. boss. hybrid_horror. hybrid_horror. zone_defense_reveal_right
- [20.1s]
Linke Werfererfassung
Vom links Werfer der Apex-Vorhut erfasst. Raketen werden fortlaufend auf dieses Ziel abgefeuert, wenn es sich in einem nach links ausgerichteten Bereich von 200 Grad von der Apex-Vorhut befindet.Slot: Debuff Duration: 20.1 Sek. On death: Effect persists # occurrences: 0 Tags: tag. abl. operation. dxun. boss. hybrid_ horror. hybrid_ horror. zone_ defense_ target_ left Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 20.1 Sek.
- Max Duration = (time) 20.1 Sek. - Set type to Negative, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141172358699711899 Combat log ID: 4333050771013951 FQN: abl. operation. dxun. boss. hybrid_ horror. hybrid_ horror. zone_ defense_ alt/17/8 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectdxun. boss. hybrid_horror. hybrid_horror. zone_defense_mark_left
- 2
- When character receives an effect with tags tag.
abl. , not more than every 0.9 Sek.operation. dxun. boss. hybrid_horror. hybrid_horror. zone_defense_shot_signal_left
Perform the following actions:
- Add effect #10 to TARGET from CASTER
- When character receives an effect with tags tag.
- [20.1s]
Rechte Werfererfassung
Vom rechten Werfer der Apex-Vorhut erfasst. Raketen werden fortlaufend auf dieses Ziel abgefeuert, wenn es sich in einem nach rechts ausgerichteten Bereich von 200 Grad von der Apex-Vorhut befindet.Slot: Debuff Duration: 20.1 Sek. On death: Effect persists # occurrences: 0 Tags: tag. abl. operation. dxun. boss. hybrid_ horror. hybrid_ horror. zone_ defense_ target_ right Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 20.1 Sek.
- Max Duration = (time) 20.1 Sek. - Set type to Negative, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141173458211339212 Combat log ID: 4333050771013955 FQN: abl. operation. dxun. boss. hybrid_ horror. hybrid_ horror. zone_ defense_ alt/17/9 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectdxun. boss. hybrid_horror. hybrid_horror. zone_defense_mark_right
- 2
- When character receives an effect with tags tag.
abl. , not more than every 0.9 Sek.operation. dxun. boss. hybrid_horror. hybrid_horror. zone_defense_shot_signal_right
Perform the following actions:
- Add effect #11 to TARGET from CASTER
- When character receives an effect with tags tag.
- [hidden] [0s]
Effect #10Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141072784947350391 FQN: abl. operation. dxun. boss. hybrid_ horror. hybrid_ horror. zone_ defense_ alt/17/10 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectdxun. boss. hybrid_horror. hybrid_horror. zone_defense_rocket_left - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 8
- Travel Time = (time) 0 Sek.
- [hidden] [0s]
Effect #11Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141071685435721988 FQN: abl. operation. dxun. boss. hybrid_ horror. hybrid_ horror. zone_ defense_ alt/17/11 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectdxun. boss. hybrid_horror. hybrid_horror. zone_defense_rocket_right - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 8
- Travel Time = (time) 0 Sek.
- [0s] [not displayed]
Effect #12Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. utility. is_ aoe Conditions: - <
- If difficulty is set to Story Mode
- Can only be called by other effects
Global ID: 16141074983970608669 FQN: abl. operation. dxun. boss. hybrid_ horror. hybrid_ horror. zone_ defense_ alt/17/12 - <
- 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 16
- Sort Type = Closest
- Radius = 4m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is a player
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,04
- Standard Health Percent Min = (float) 0,04
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- [0s] [not displayed]
Effect #13Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. utility. is_ aoe Conditions: - <
- If difficulty is set to Veteran or Master Mode
- Can only be called by other effects
Global ID: 16141073884458980522 FQN: abl. operation. dxun. boss. hybrid_ horror. hybrid_ horror. zone_ defense_ alt/17/13 - <
- 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 16
- Sort Type = Closest
- Radius = 4m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is a player
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,05714
- Standard Health Percent Min = (float) 0,05714
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- [0s] [not displayed]
Effect #14Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141068386900839467 FQN: abl. operation. dxun. boss. hybrid_ horror. hybrid_ horror. zone_ defense_ alt/17/14 - 1
- When effect is applied
Override target to:
- AoE Cone
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 16
- Direction = Forward
- Sort Type = Closest
- Distance = 40m
- Angle = (float) 20
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is a player
Perform the following actions:
- 2
- When effect is applied
Override target to:
- AoE Cone
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 16
- Direction = Backward
- Sort Type = Closest
- Distance = 40m
- Angle = (float) 20
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is a player
Perform the following actions:
- 3
- When effect is applied
Override target to:
- AoE Cone
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 16
- Direction = Right
- Sort Type = Closest
- Distance = 40m
- Angle = (float) 160
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is a player
Perform the following actions:
- Add effect #15 to TARGET from CASTER
- 4
- When effect is applied
Override target to:
- AoE Cone
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 16
- Direction = Left
- Sort Type = Closest
- Distance = 40m
- Angle = (float) 160
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is a player
Perform the following actions:
- Add effect #16 to TARGET from CASTER
- [hidden] [0.5s]
Effect #15Slot: Buff Duration: 0.5 Sek. On death: Effect is removed # occurrences: 0 Tags: tag. abl. operation. dxun. boss. hybrid_ horror. hybrid_ horror. zone_ defense_ shot_ signal_ left Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.5 Sek.
- Max Duration = (time) 0.5 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141067287389209336 FQN: abl. operation. dxun. boss. hybrid_ horror. hybrid_ horror. zone_ defense_ alt/17/15 - Set Duration
- [hidden] [0.5s]
Effect #16Slot: Buff Duration: 0.5 Sek. On death: Effect is removed # occurrences: 0 Tags: tag. abl. operation. dxun. boss. hybrid_ horror. hybrid_ horror. zone_ defense_ shot_ signal_ right Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.5 Sek.
- Max Duration = (time) 0.5 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141070585924095953 FQN: abl. operation. dxun. boss. hybrid_ horror. hybrid_ horror. zone_ defense_ alt/17/16 - Set Duration