Hinterhalt
Hinterhalt
Eigenschaften
Type: | active |
Activation time: | 2.5 Sek. cast |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Metadaten
Contained since: | Patch 1.1.0 |
Global ID: | 16141178798455035058 |
Combat log ID: | 2166600547434496 |
FQN: | abl. |
Star Wars name: | Hinterhalt |
In anderen Sprachen: | Ambush Embuscade |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
- [hidden] [0s]
Effect #1Slot: Other (not visible) Duration: instant # occurrences: 0 Tags: tag. abl. , tag.agent. ambush abl. , tag.agent. cover_ only_ abilities abl. agent. rifle_ ability Global ID: 16141124056594289162 FQN: abl. npc. ability. rifle. ambush/0/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
agent. ambush. fire_new - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 2
- Spell Type = (int) 1
- Travel Speed = (float) 8
- Travel Time = (time) 0 Sek.
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,28
- Standard Health Percent Min = (float) 0,25
- Amount Modifier Percent = (float) 0,01
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0