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[Accessing the Emplacement]

disabledpowercell

[Accessing the Emplacement]

Eigenschaften

Conditions

Metadaten

Users

Triggered by clicking on (1)

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
disabledpowercell
[Accessing the Emplacement]
2
disabledpowercell
[Accessing the Emplacement]
3
disabledpowercell
[Accessing the Emplacement]
4
disabledpowercell
[Accessing the Emplacement]
  • [hidden] [2s]
    disabledpowercellEffect #1

  • 1
    • When effect expires

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 3
    • When character receives an effect, not more than every 5 Sek.

    Override target to:

    • Trigger Caster

    Only when the following conditions are met:

      • If TARGET is an enemy

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [hidden] [does not expire]
    disabledpowercellEffect #2

  • 1
    • When effect ticks

    Perform the following actions:

    • Execute hydra hook Using_Gen_1
  • 3
    • When character takes damage

    Perform the following actions:

    • Interrupt ability but do not prevent follow-up usage
  • 4
    • When character receives an effect, not more than every 5 Sek.

    Override target to:

    • Trigger Caster

    Only when the following conditions are met:

      • If TARGET is an enemy

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [hidden] [1s]
    disabledpowercellEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Increment Custom Scoreboard Value
      - Scoreboard Value = (int) 300
      - Scoreboard Index = (int) 1
    • Increment Custom Scoreboard Value
      - Scoreboard Value = (int) 300
      - Scoreboard Index = (int) 2
    • Execute hydra hook Den_Cap_Stop
  • [hidden] [does not expire]
    disabledpowercellEffect #4

  • 1
    • Just before this effect is removed

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​pvp.​denova.​gen_warm_up
    • Play appearance epp.qtr.1x2.pvp.denova.scan_exit, dependent on calling effect