1. Fähigkeiten
  2. alliance
  3. alderaan
  4. lokin
  5. probe_channel

Aktiven Durchlauf initiieren

mysticalupgrade3

Aktiven Durchlauf initiieren

Eigenschaften

Conditions

Metadaten

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
mysticalupgrade3Umgebungsanalyse – Kalibrierung: Aktiver Durchlauf eingeleitet. Erzeugt passiv Bedrohung gegen alle Rakghule innerhalb von 30 Metern.
2
mysticalupgrade3
Aktiven Durchlauf initiieren
3
mysticalupgrade3
Aktiven Durchlauf initiieren
4
mysticalupgrade3
Aktiven Durchlauf initiieren
5
mysticalupgrade3
Aktiven Durchlauf initiieren
6
mysticalupgrade3
Aktiven Durchlauf initiieren
7
mysticalupgrade3
Aktiven Durchlauf initiieren
  • [60s]
    mysticalupgrade3Umgebungsanalyse
    Kalibrierung: Aktiver Durchlauf eingeleitet. Erzeugt passiv Bedrohung gegen alle Rakghule innerhalb von 30 Metern.

  • 1
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Sort Type = Closest
      - Radius = 30m

    Only when the following conditions are met:

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect ticks

    Only when the following conditions are met:

      • If CASTER is not in combat

    Perform the following actions:

    • Play appearance epp.world_design.generic.scanner.scanner_droid_stealthsweep_yellow, dependent on calling effect
  • 3
    • When effect ticks

    Only when the following conditions are met:

      • If CASTER is in combat

    Perform the following actions:

    • Play appearance epp.world_design.generic.scanner.scanner_droid_stealthsweep_red, dependent on calling effect
  • 4
    • When effect ticks the 1st time

    Perform the following actions:

    • Execute hydra hook Spawn_Adds_00s
  • 5
    • When effect ticks the 10th time

    Perform the following actions:

    • Execute hydra hook Spawn_Adds_20s
  • 6
    • When effect ticks the 20th time

    Perform the following actions:

    • Execute hydra hook Spawn_Adds_40s
  • 7
    • When effect expires

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [hidden] [5s]
    mysticalupgrade3Effect #2

  • 1
    • When effect is applied
    • When effect is refreshed

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
    • Play appearance epp.world_design.generic.scanner.scanner_red_proc, dependent on calling effect
    • Add effect #7 to TARGET from CASTER
  • 2
    • When effect expires

    Only when the following conditions are met:

      • If TARGET is alive

    Perform the following actions:

    • Add effect #3 to TARGET from TARGET
  • [hidden] [1s]
    mysticalupgrade3Effect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook Add_Despawn
  • [hidden] [5s]
    mysticalupgrade3Effect #4

  • 1
    • When effect ticks the 1st time

    Perform the following actions:

    • Play appearance epp.smuggler.stealth.loop, dependent on calling effect
  • 2
    • When effect ticks the 1st time

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 32
      - Sort Type = Closest
      - Radius = 40m

    Only when the following conditions are met:

      • If TARGET is a player

    Perform the following actions:

    • Add effect #5 to TARGET from TARGET
  • 3
    • When effect ticks the 2nd time

    Perform the following actions:

    • Add effect #6 to TARGET from CASTER
  • 4
    • When effect expires

    Perform the following actions:

    • Instantly kill the TARGET
  • [hidden] [0s] [not displayed]
    mysticalupgrade3Effect #5

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook QCredit_Check
  • [hidden] [300s]
    mysticalupgrade3Effect #6

  • 1
    • When effect is applied

    Perform the following actions:

  • [0s] [not displayed]
    mysticalupgrade3Effect #7

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0