1. Fähigkeiten
  2. npc
  3. ability
  4. custom
  5. boss
  6. flashpoint
  7. bringing_down_the_hammer
  8. boss
  9. battlelord_kreshan
  10. proximity_grenade_target_multi

Annäherungsgranate scharfschalten

sonicgrenade

Annäherungsgranate scharfschalten

Eigenschaften

Conditions

Metadaten

Users

Used by
  • class.npc.humanoid.boss.flashpoint.bringing_down_the_hammer.battlelord_kreshan

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
sonicgrenade
Annäherungsgranate scharfschalten
2
sonicgrenade
Annäherungsgranate scharfschalten
3
sonicgrenade
Annäherungsgranate scharfschalten
  • [hidden] [2s]
    sonicgrenadeEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [2s]
    sonicgrenadeEffect #2

  • 1
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) true
      - Ignore NPC = (bool) false
      - Ignore PC = (bool) false
      - Ignore CC = (bool) false

    Only when the following conditions are met:

      • <
        • If hitpoints of CASTER ≥ 15%
        AND
        • If CASTER is positioned 5m to 80m to center of TARGET
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​boss.​flashpoint.​hammer.​battlelord.​grenade_immunity
        AND
        • If a random chance of 50% is met
        >

    Perform the following actions:

    • Execute hydra hook grenade_player
    • Add effect #3 to TARGET from CASTER
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If hitpoints of CASTER ≤ 15%
        AND
        • If difficulty is set to 8-man VM
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

  • 3
    • When effect is applied

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Execute hydra hook grenade_ground_multi
  • [hidden] [1.2s]
    sonicgrenadeEffect #3