Aufspießwurf
Aufspießwurf
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadaten
Contained since: | Patch 2.0.0 |
Global ID: | 16141156119537225887 |
Combat log ID: | 3251436271960064 |
FQN: | abl. |
Star Wars name: | Aufspießwurf |
In anderen Sprachen: | Impaling Throw Lancer empalant |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Effect #1Slot: Other (not visible) Duration: instant # occurrences: 0 Initializers: - Set type to Other, cannot toggle off
Target overrides: - [target override] Caster
Global ID: 16140916225896027127 FQN: abl. exp. excavation. roth. multi. belsavis. event_ 2. saber_ impale_ throw/5/1 - 1
- When effect is applied
Perform the following actions:
- Immobilize but allow rotation
- Delay next ability by 3 Sek. (GCD)
- 2
- When effect is applied
Override target to:
- Primary Target
Perform the following actions:
- Play appearance epp.
exp. , dependent on calling effectexcavation. roth. multi. belsavis. event_2. saber_impale_throw_cast - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 3
- Travel Speed = (float) 3,5
- Travel Time = (time) 0 Sek.
- 3
- When projectile completed travel and hit target
Override target to:
- Primary Target
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [hidden] [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16140915126384398402 FQN: abl. exp. excavation. roth. multi. belsavis. event_ 2. saber_ impale_ throw/5/2 - 1
- When effect is applied
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,14
- Standard Health Percent Min = (float) 0,12
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Add effect #3 to TARGET from CASTER, Combat Math Only
- Add effect #4 to TARGET from CASTER, Combat Math Only
- Add effect #5 to TARGET from CASTER, Combat Math Only
- [hidden] [2s]
Effect #3Slot: Debuff Duration: 2 Sek. On death: Effect is removed Tick rate: 1.5 Sek. (1 ticks) # occurrences: 1 Tags: tag. abl. exp. excavation. roth. saber_ impaled Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2 Sek.
- Max Duration = (time) 2 Sek. - Set type to Negative, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16140914026872774161 FQN: abl. exp. excavation. roth. multi. belsavis. event_ 2. saber_ impale_ throw/5/3 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
exp. , dependent on calling effectexcavation. roth. multi. belsavis. event_2. saber_impale_throw_target_loop
- 2
- When effect ticks
Only when the following conditions are met:
- If TARGET has one effect from Geleiteter Machtblitz
Geleiteter Machtblitz
FQN: abl.exp.excavation.roth.multi.belsavis.event_2.saber_impale_shock
Perform the following actions:
- Reset Timer
- 3
- When effect is applied
Only when the following conditions are met:
- If previous subeffect did not meet all conditions
Perform the following actions:
- Remove this effect
- 4
- Just before this effect is removed
Only when the following conditions are met:
- <
- If TARGET is in combat
- If CASTER is alive
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- [hidden] [0s]
Effect #4Slot: Other (not visible) Duration: instant # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Conditions: - Can only be called by other effects
Target overrides: - [target override] Caster
Global ID: 16140921723454163572 FQN: abl. exp. excavation. roth. multi. belsavis. event_ 2. saber_ impale_ throw/5/4 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Immobilize but allow rotation
- Delay next ability by 1.5 Sek. (GCD)
- 2
- When effect is applied
Override target to:
- Primary Target
Perform the following actions:
- Play appearance epp.
exp. , dependent on calling effectexcavation. roth. multi. belsavis. event_2. saber_impale_throw_return - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 3
- Travel Speed = (float) 5
- Travel Time = (time) 0 Sek.
- [hidden] [1.5s]
Effect #5Slot: Other (not visible) Duration: 1.5 Sek. On death: Effect is removed # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1.5 Sek.
- Max Duration = (time) 1.5 Sek. - Set type to Other, cannot toggle off
Conditions: - Can only be called by other effects
Target overrides: - [target override] Caster
Global ID: 16140920623942535363 FQN: abl. exp. excavation. roth. multi. belsavis. event_ 2. saber_ impale_ throw/5/5 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Immobilize but allow rotation