1. Fähigkeiten
  2. exp
  3. excavation
  4. roth
  5. multi
  6. belsavis
  7. event_2
  8. saber_impale_throw

Aufspießwurf

saberthrowsith

Aufspießwurf

Eigenschaften

Conditions

Metadaten

Users

Used by
  • class.npc.exp.excavation.roth.belsavis.dread_guardsman_avarok

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
saberthrowsith
Aufspießwurf
2
saberthrowsith
Aufspießwurf
3
saberthrowsith
Aufspießwurf
4
saberthrowsith
Aufspießwurf
5
saberthrowsith
Aufspießwurf
  • [hidden] [0s]
    saberthrowsithEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize but allow rotation
    • Delay next ability by 3 Sek. (GCD)
  • 2
    • When effect is applied

    Override target to:

    • Primary Target

    Perform the following actions:

    • Play appearance epp.exp.excavation.roth.multi.belsavis.event_2.saber_impale_throw_cast, dependent on calling effect
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 3
      - Travel Speed = (float) 3,5
      - Travel Time = (time) 0 Sek.
  • 3
    • When projectile completed travel and hit target

    Override target to:

    • Primary Target

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [0s] [not displayed]
    saberthrowsithEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,14
      - Standard Health Percent Min = (float) 0,12
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
    • Add effect #3 to TARGET from CASTER, Combat Math Only
    • Add effect #4 to TARGET from CASTER, Combat Math Only
    • Add effect #5 to TARGET from CASTER, Combat Math Only
  • [hidden] [2s]
    saberthrowsithEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.excavation.roth.multi.belsavis.event_2.saber_impale_throw_target_loop, dependent on calling effect
  • 2
    • When effect ticks

    Only when the following conditions are met:

    Perform the following actions:

    • Reset Timer
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Remove this effect
  • 4
    • Just before this effect is removed

    Only when the following conditions are met:

      • <
        • If TARGET is in combat
        AND
        • If CASTER is alive
        >

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [hidden] [0s]
    saberthrowsithEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize but allow rotation
    • Delay next ability by 1.5 Sek. (GCD)
  • 2
    • When effect is applied

    Override target to:

    • Primary Target

    Perform the following actions:

    • Play appearance epp.exp.excavation.roth.multi.belsavis.event_2.saber_impale_throw_return, dependent on calling effect
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 3
      - Travel Speed = (float) 5
      - Travel Time = (time) 0 Sek.
  • [hidden] [1.5s]
    saberthrowsithEffect #5

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize but allow rotation