1. Fähigkeiten
  2. itm
  3. relic
  4. onhit
  5. dps_damage_elemental
  6. artifact
  7. 12x1

Brennende Macht

explosiveFuel

Brennende Macht

Angriffe, die Schaden verursachen, haben eine Chance von 30%, <<1>> zusätzlichen Elementar-Machtschaden beim Ziel zu verursachen. Dieser Effekt kann nur einmal alle 4,5 Sekunden eintreten und teilt die Beschränkung mit ähnlichen schadensverursachenden Effekten. Wird nicht in PvP-Bereichen ausgelöst.

Eigenschaften

Conditions

Metadaten

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
explosiveFuel
Brennende Macht
2
explosiveFuel
Brennende Macht
3
explosiveFuel
Brennende Macht
  • [hidden] [does not expire]
    explosiveFuelEffect #1

    • When NPC with this effect deals damage (weapon mode 1)
      that does not get reflected (30% chance)
    • [target override]

    Only when the following conditions are met:

      • <
        • If TARGET does not have 1 or more effects with the tag tag.​abl.​pvp.​doing_pvp
          Error message: This item can not be used in PvP areas
        AND
        • If target is an enemy
        AND
        • If PRIMARY TARGET is alive
        AND
        • If PRIMARY TARGET does not have 1 or more effects with the tag tag.​abl.​debuff.​sleep
        AND
        • If TARGET does not have 1 or more effects with the tag tag.​abl.​itm.​relic.​onhit_lockout_dps applied by TARGET
        >

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
  • [0s] [not displayed]
    explosiveFuelEffect #2

    • On Apply
    • [target override]

    Perform the following actions:

    • Add effect #3 to TARGET from TARGET
    • On Apply

    Perform the following actions:

    • Spell Damage
      - Unknown (609) = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 303
      - Amount Min = (float) 303
      - Amount Percent = (float) 0
      - Threat Percent = (float) -1
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
    • Play appearance epp . itm . relic . onhit . dps_damage_elemental . gray_tech
  • [hidden] [4.5s]
    explosiveFuelEffect #3