1. Fähigkeiten
  2. test
  3. qa
  4. mccameron
  5. npc
  6. ability
  7. rifle
  8. full_auto

DE_full_auto

fullAuto

DE_full_auto

DE_Fires a continuous stream of bolts that deal heavy damage for up to 6 seconds. A weaker foe caught in the blaster fire is stunned for the duration.

Eigenschaften

Conditions

Metadaten

Used by

Related effects, buffs and debuffs

  • [hidden] [does not expire]
    fullAutoEffect #1

    • On Apply

    Perform the following actions:

    • Play appearance epp . trooper . full_auto . enter
    • On Apply

    Only when the following conditions are met:

      • <
        AND
        AND
        >

    Perform the following actions:

    • Play appearance epp . trooper . full_auto . loop_normal
    • On Apply

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​trooper.​ap_clip

    Perform the following actions:

    • Play appearance epp . trooper . full_auto . loop_ap
    • On Apply

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​trooper.​plasma_clip

    Perform the following actions:

    • Play appearance epp . trooper . full_auto . loop_plasma
    • On Apply

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​trooper.​ion_clip

    Perform the following actions:

    • Play appearance epp . trooper . full_auto . loop_ion
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp . trooper . full_auto . exit
    • Dispel all effects
    • When effect ticks

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Unknown (609) = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.01
      - Standard Health Percent Min = (float) 0.01
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 1
      - Health Steal Percentage = (float) 0
      - Slots = Int(2)