Energie-Rückwirkung
Energie-Rückwirkung
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Ground |
AI type: | None |
Metadaten
Contained since: | Patch 2.0.0 |
Global ID: | 16141147047940298085 |
Combat log ID: | 3248657428119552 |
FQN: | abl. |
Star Wars name: | Energie-Rückwirkung |
In anderen Sprachen: | Energy Backlash Saccade d'énergie |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16141031883751808262 FQN: abl. exp. excavation. roth. multi. ilum. finale. tagriss_ seed_ knockback/3/1 - 1
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Play appearance epp.
exp. , dependent on calling effectexcavation. roth. multi. ilum. finale. seed_knockback_lightning - Damage
- Damage Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0,3
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Damage Modifier = (float) 0 - Add effect #2 to TARGET from CASTER
- [1.5s]
Niedergeschlagen
Am Boden und handlungsunfähig.Slot: Debuff Duration: 1.5 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.debuff. knockdown abl. debuff. physics Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 1.5 Sek.
- Max Duration = (time) 1.5 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141035182286690927 Combat log ID: 3248657428119810 FQN: abl. exp. excavation. roth. multi. ilum. finale. tagriss_ seed_ knockback/3/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Ballistic Impulse, centered at ground target, immediately knockdown, momentum = 3,5, 50° pitch, 0° yaw
- Stun the TARGET