Energieschild
Energieschild
Erhöht die Schadensreduktion <<1[$d Sekunden/$d Sekunde/$d Sekunden]>> lang um 25%. Die sekundäre Notfallfunktion des eingebauten Überwachungssystems wird, wenn nicht bereits aktiviert, automatisch ausgelöst, wenn der Anwender nur noch 25% Gesundheit hat, und hält 30 Sekunden lang an.
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadaten
Contained since: | Patch 5.0.0 |
Global ID: | 16141109594491674669 |
Combat log ID: | 3858328035786752 |
FQN: | abl. |
Star Wars name: | Energieschild |
In anderen Sprachen: | Energy Shield Bouclier d'énergie |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [60s]
Energieschild
Schadensreduktion erhöht.Slot: Buff Duration: 60 Sek. On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 60 Sek.
- Max Duration = (time) 60 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141171555405473496 Combat log ID: 3858328035787021 FQN: abl. world_ design. temporary_ abilities. shield_ belt. shield_ belt_ ability/11/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
world_design. temporary_abilities. shield_belt. shield_cast - Modify stat Schadensreduktion: Energie, increase by 0,25
- Modify stat Schadensreduktion: Elementar, increase by 0,25
- Modify stat Schadensreduktion: Körperlich, increase by 0,25
- Modify stat Schadensreduktion: Kinetisch, increase by 0,25
- Add effect #2 to TARGET from CASTER
- 2
- Before NPC with this effect takes damage, not more than every 5 Sek.
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [hidden] [0.25s]
Effect #2Slot: Buff Duration: 0.25 Sek. On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.25 Sek.
- Max Duration = (time) 0.25 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141168256870589409 FQN: abl. world_ design. temporary_ abilities. shield_ belt. shield_ belt_ ability/11/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
world_design. , dependent on calling effecttemporary_abilities. shield_belt. shield_proc