1. Fähigkeiten
  2. exp
  3. macrobinoculars
  4. roth
  5. multi
  6. nar_shaddaa
  7. shroud_event_3
  8. makivoro_mine

Erschütterungsmine

concussionmissiles

Erschütterungsmine

Eigenschaften

Conditions

Metadaten

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
concussionmissiles
Erschütterungsmine
2
concussionmissiles
Erschütterungsmine
3
concussionmissiles
Erschütterungsmine
4
thrownGeworfen – Am Boden und handlungsunfähig.
  • [0s] [not displayed]
    concussionmissilesEffect #1

    • On Apply

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
    • Add effect #3 to TARGET from TARGET
  • [hidden] [4s]
    concussionmissilesEffect #2

    • On Apply

    Perform the following actions:

    • Play appearance epp . exp . macrobinoculars . roth . multi . nar_shaddaa . shroud_event_3 . makivoro_mine_ground_loop, dependent on calling effect
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp . exp . macrobinoculars . roth . multi . nar_shaddaa . shroud_event_3 . makivoro_mine_explosion, dependent on calling effect
    • When effect expires
    • [target override]

    Only when the following conditions are met:

      • <
        • If PRIMARY TARGET is alive
        AND
        • If target is an enemy
        >

    Perform the following actions:

    • Spell Damage
      - Unknown (609) = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.5
      - Standard Health Percent Min = (float) 0.48
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
    • Add effect #4 to TARGET from TARGET, Combat Math Only
  • [hidden] [5.5s]
    concussionmissilesEffect #3

    • On Apply

    Perform the following actions:

    • Stun the TARGET
    • Play appearance epp . exp . macrobinoculars . roth . multi . nar_shaddaa . shroud_event_3 . makivoro_mine_grapple, dependent on calling effect
    • Grant Immunity
      - Ability Spec = (int) 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
    • Modify stat Fernkampfverteidigung, set to 200%
    • Modify stat Nahkampfverteidigung, set to 500%
    • Just before this effect is removed

    Perform the following actions:

    • Global Cooldown
      - Duration = (time) 1.5 Sek.
  • [1.6s]
    thrownGeworfen
    Am Boden und handlungsunfähig.

    • On Apply

    Perform the following actions:

    • Play appearance epp . exp . macrobinoculars . roth . multi . nar_shaddaa . shroud_event_3 . makivoro_mine_explosion_impact, dependent on calling effect
    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 3, 60° pitch, 0° yaw
    • Stun the TARGET