1. Fähigkeiten
  2. operation
  3. dxun
  4. boss
  5. huntmaster
  6. huntmaster
  7. concussive_shockwave

Erschütterungswelle

energyrebounder

Erschütterungswelle

Überlädt vorübergehend den Festungsbunker, wodurch alle Ziele in der Nähe mehrere Meter zurückgeworfen werden und schweren Kinetikschaden erleiden. Kann nur aus der Festungsdeckung heraus eingesetzt werden.

Eigenschaften

Conditions

Metadaten

Used by

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
energyrebounder
Erschütterungswelle
2
energyrebounder
Erschütterungswelle
3
energyrebounder
Erschütterungswelle
4
energyrebounder
Erschütterungswelle
  • [hidden] [0.6s]
    energyrebounderEffect #1

    • On Apply

    Perform the following actions:

    • Play appearance epp . operation . dxun . boss . huntmaster . huntmaster . concussive_shockwave_cast, dependent on calling effect
    • When effect ticks the 1th time

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
  • [0s] [not displayed]
    energyrebounderEffect #2

    • On Apply
    • [target override]

    Only when the following conditions are met:

      • <
        • If target is an enemy
        AND
        • If PRIMARY TARGET is alive
        >

    Perform the following actions:

    • Add effect #3 to TARGET from TARGET
  • [0s] [not displayed]
    energyrebounderEffect #3

    • On Apply

    Perform the following actions:

    • Spell Damage
      - Unknown (609) = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.36
      - Standard Health Percent Min = (float) 0.36
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
    • Add effect #4 to TARGET from TARGET
  • [0s] [not displayed]
    energyrebounderEffect #4

    • On Apply

    Perform the following actions:

    • Ballistic Impulse, centered at caster, never knockdown, momentum = 2,5, 35° pitch, 0° yaw