1. Fähigkeiten
  2. placeables
  3. exp
  4. 02
  5. rishi
  6. class
  7. sith_sorcerer
  8. array_1_stun

Etwas Seltsames geht vor ...

shocked

Etwas Seltsames geht vor ...

Eigenschaften

Conditions

Metadaten

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
shockedEtwas Seltsames geht vor ... – Die Anlage wird aggressiv. Du fühlst seltsame dunkle Energien.
2
stimpack
Etwas Seltsames geht vor ...
3
stimpack
Etwas Seltsames geht vor ...
4
stimpack
Etwas Seltsames geht vor ...
5
stimpack
Etwas Seltsames geht vor ...
6
shocked
Etwas Seltsames geht vor ...
  • [10s]
    shockedEtwas Seltsames geht vor ...
    Die Anlage wird aggressiv. Du fühlst seltsame dunkle Energien.

  • 1
    • When effect expires

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #6 to TARGET from CASTER
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 3
    • When effect ticks the 1st time

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
    • Add effect #5 to TARGET from CASTER
  • 4
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.placeables.exp.02.rishi.class.sith_sorcerer.stun, dependent on calling effect
    • Stun the TARGET
  • 5
    • When CASTER enters combat
    • When character takes damage

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​placeables.​exp.​02.​rishi.​class.​sith_sorcerer.​array_1_stun
  • [hidden] [0.5s]
    stimpackEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook Finished Channel
  • [hidden] [1s]
    stimpackEffect #3

  • 1
    • When effect expires

    Perform the following actions:

    • Execute hydra hook Aborted Channel
  • [hidden] [0.5s]
    stimpackEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook Play Transmission
  • [hidden] [7.5s]
    stimpackEffect #5

  • 1
    • When effect ticks

    Perform the following actions:

    • Play appearance epp.placeables.exp.02.rishi.class.sith_sorcerer.array_jolts_tick, dependent on calling effect
  • [hidden] [0.5s]
    shockedEffect #6

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
    • Ballistic Impulse, centered at target, eventually knockdown, momentum = 1,3, 60° pitch, 0° yaw
    • Play appearance epp.placeables.exp.02.rishi.class.sith_sorcerer.end, dependent on calling effect