1. Fähigkeiten
  2. exp
  3. seasons
  4. 01_dailies
  5. the_arena
  6. round_08
  7. little_gut
  8. terrifying_roar

Furchteinflößender Schrei

empoweredscream

Furchteinflößender Schrei

Eigenschaften

Conditions

Metadaten

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
empoweredscream
Furchteinflößender Schrei
2
empoweredscream
Furchteinflößender Schrei
3
ambushFurchteinflößender Schrei – Niedergeschlagen!
  • [hidden] [3s]
    empoweredscreamEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.seasons.01_dailies.the_arena.round_08.terrifying_roar_warning, dependent on calling effect
  • 2
    • When channel ended

    Perform the following actions:

    • Play appearance epp.exp.seasons.01_dailies.the_arena.round_08.terrifying_roar, dependent on calling effect
    • Add effect #2 to TARGET from CASTER
  • [hidden] [0.5s]
    empoweredscreamEffect #2

  • 1
    • When effect expires

    Override target to:

    • AoE Cylinder
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Direction = Forward
      - Sort Type = Closest
      - Radius = 5m
      - Distance = 90m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [3s]
    ambushFurchteinflößender Schrei
    Niedergeschlagen!

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.seasons.01_dailies.the_arena.round_08.overhead_smash_impact, dependent on calling effect
    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 8, 15° pitch, 5° yaw
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,3
      - Standard Health Percent Min = (float) 0,3
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET