Hypertor-Schutz
Hypertor-Schutz
Eigenschaften
Type: | active |
Activation time: | 30 Sek. channel |
Target type: | Self |
AI type: | Buff |
Metadaten
Contained since: | Patch 2.4.0 |
Global ID: | 16141176829892223560 |
Combat log ID: | 3288171127242752 |
FQN: | abl. |
Star Wars name: | Hypertor-Schutz |
In anderen Sprachen: | Hypergate Shielding Bouclier d'hyperporte |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Buff Duration: during channel (30 Sek.) On death: Effect is removed Tick rate: 1.5 Sek. (20 ticks) # occurrences: 0 Global ID: 16141019200596329527 FQN: abl. operation. oricon. fortress. boss. gate_ puzzle. npc. wave. wave_ shield. shield/13/1 - 1
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 4
- Sort Type = Closest
- Radius = 6m
Only when the following conditions are met:
- If TARGET is a friend of CASTER
Perform the following actions:
- Add effect #2 to TARGET from TARGET
- 2
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 16
- Sort Type = Closest
- Radius = 4m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is a player
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- 3
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectoricon. fortress. boss. gate_puzzle. wave. shield
- 4
- When channel ended
Only when the following conditions are met:
- If difficulty is set to Master Mode
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- [2s]
Hypertor-Schutz
Fernkampfangriffe werden absorbiert und verursachen bei abgeschirmten Charakteren keinen Schaden.Slot: Buff Duration: 2 Sek. On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2 Sek.
- Max Duration = (time) 2 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141015902061447982 Combat log ID: 3288171127243008 FQN: abl. operation. oricon. fortress. boss. gate_ puzzle. npc. wave. wave_ shield. shield/13/2 - Set Duration
- 1
- Before NPC with this effect takes damage
Override target to:
- Trigger Caster
Only when the following conditions are met:
- If CASTER is positioned 4,5m to 50m to melee distance of TARGET
Perform the following actions:
- Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 1
- Level Cap = (int) 0
- Amplifier Spec = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 1
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Max Damage Absorbed = (float) 0
- Healing Power Coefficient = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- [2s]
Schreckensstörung
Du kannst nicht geheilt werden.Slot: Debuff Duration: 2 Sek. On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2 Sek.
- Max Duration = (time) 2 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - <
- If difficulty is set to Master Mode
- Can only be called by other effects
Global ID: 16141017001573075293 Combat log ID: 3288171127243017 FQN: abl. operation. oricon. fortress. boss. gate_ puzzle. npc. wave. wave_ shield. shield/13/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify stat Modifikator für erhaltene Heilung (Prozent), increase by -1
- [does not expire]
Hypertor-Schutz
Verursacht 200% erhöhten Schaden.Slot: Buff Duration: passive On death: Effect is removed # occurrences: 0 Tags: tag. abl. generic. enraged Conditions: - Can only be called by other effects
Global ID: 16141013703038192820 FQN: abl. operation. oricon. fortress. boss. gate_ puzzle. npc. wave. wave_ shield. shield/13/4 - 1
- When effect is applied
Perform the following actions:
- Modify stat Modifikator für ausgeteilten Schaden (Prozent), increase by 2
- Play appearance epp.
npc. , dependent on calling effectability. custom. boss. flashpoint. utility. enrage
- 2
- When CASTER exits combat
Perform the following actions:
- Remove this effect