1. Fähigkeiten
  2. jedi_knight
  3. skill
  4. utility
  5. gather_strength

Kraft sammeln

auraoflight

Kraft sammeln

Wenn deine Bewegung eingeschränkt ist, erhältst du einen Schadensbonus von 10% auf deine nächste Fähigkeit, die Fokus kostet. Dieser Effekt ist bis zu 5-mal stapelbar und hält <<1[$d Sekunden/$d Sekunde/$d Sekunden]>> lang an.

Eigenschaften

Conditions

Metadaten

Users

Used by
  • apc.test.cdurel.class_prototypes.war_kni.guardian_vigilance_mods
  • apc.jedi_knight.guardian.focus_mods
  • apc.jedi_knight.guardian.utility
  • apc.jedi_knight.guardian.defense_mods
  • apc.jedi_knight.guardian.vigilance_mods
  • apc.boosted.utility.vigilance
  • apc.test.cdurel.class_prototypes.war_kni.guardian_focus_mods
  • apc.test.cdurel.class_prototypes.war_kni.guardian_defense_mods

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
auraoflight
Kraft sammeln
2
5
auraoflightKraft sammeln – Nächster Angriff, der Fokus kostet, verursacht zusätzlichen Schaden.
3
auraoflight
Kraft sammeln
4
5
auraoflight
Kraft sammeln
5
auraoflight
Kraft sammeln
  • [hidden] [does not expire]
    auraoflightEffect #1

  • 1
    • When character receives an effect with tags tag.abl.debuff.root and tag.abl.debuff.snare

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [15s]
    auraoflightKraft sammeln
    Nächster Angriff, der Fokus kostet, verursacht zusätzlichen Schaden.

  • 1
    • When effect is applied
    • When stacks of this effect increase

    Perform the following actions:

  • 2
    • When character deals damage with tags tag.abl.jedi_knight.gather_strength_beneficiary without tags tag.abl.jedi_knight.plasma_brand_dd, tag.abl.jedi_knight.force_exhaustion_initial_hit with result Ok or Crit or Glance that does not get redirected

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • 3
    • When character deals damage with tags tag.abl.jedi_knight.plasma_brand_dd and tag.abl.jedi_knight.force_exhaustion_initial_hit with result Ok or Crit or Glance that does not get redirected

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [0s] [not displayed]
    auraoflightEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​jedi_knight.​gather_strength_dot
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET has at least 5 effects with the tag tag.​abl.​jedi_knight.​gather_strength

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET has at least 4 effects with the tag tag.​abl.​jedi_knight.​gather_strength

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • 4
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET has at least 3 effects with the tag tag.​abl.​jedi_knight.​gather_strength

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • 5
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET has at least 2 effects with the tag tag.​abl.​jedi_knight.​gather_strength

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • 6
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​jedi_knight.​gather_strength

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
    • Dispel all effects from tags tag.​abl.​jedi_knight.​gather_strength
  • [hidden] [12.1s]
    auraoflightEffect #4

  • 1
    • When effect is applied
    • When stacks of this effect increase

    Perform the following actions:

  • [hidden] [0.5s]
    auraoflightEffect #5

  • 1
    • Just before this effect is removed

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​jedi_knight.​gather_strength