Machtbarriere
Machtbarriere
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadaten
Contained since: | Patch 2.7.0 |
Global ID: | 16140979759746272661 |
Combat log ID: | 3326769998331904 |
FQN: | abl. |
Star Wars name: | Machtbarriere |
In anderen Sprachen: | Force Barrier Barrière de Force |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [1s]
Effect #1Slot: Debuff Duration: 1 Sek. On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1 Sek.
- Max Duration = (time) 1 Sek.
Global ID: 16141080039500949926 FQN: abl. qtr. flashpoint. tython. republic. boss. lord_ goh. bring_ down_ the_ roof/14/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
qtr. , dependent on calling effectflashpoint. tython. shared. boss. boss_3. overload
- 2
- Just before this effect is removed
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 24
- Sort Type = Closest
- Radius = 70m
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,1
- Standard Health Percent Min = (float) 0,1
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #3 to TARGET from CASTER
- Add effect #4 to TARGET from CASTER
- 3
- Just before this effect is removed
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [15s]
Machtbarriere
Immun gegen jeglichen Schaden, Kontrolleffekte und andere negative Effekte.Slot: Buff Duration: 15 Sek. On death: Effect is removed Tick rate: 1 Sek. (15 ticks) # occurrences: 0 Tags: tag. abl. , tag.buff. taunt_ immunity abl. , tag.buff. interrupt_ immunity abl. buff. global_ immunity Hydra script: hyd. qtr. flashpoint. tyton. republic. boss. lord_ goh. inst_ lord_ goh Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 15 Sek.
- Max Duration = (time) 15 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141083338035834079 FQN: abl. qtr. flashpoint. tython. republic. boss. lord_ goh. bring_ down_ the_ roof/14/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify stat Machtresistenz, increase by 200
- Modify stat Tech-Resistenz, increase by 200
- Modify stat Nahkampfverteidigung, increase by 200
- Modify stat Fernkampfverteidigung, increase by 200
- Grant Immunity
- Tag = (string)
- Ability Spec = 0
- Damage Type List = Int(1)
- Damage Channel List = Int(1) - Grant Immunity
- Tag = (string)
- Ability Spec = 0
- Damage Type List = Int(2)
- Damage Channel List = Int(1) - Grant Immunity
- Tag = (string)
- Ability Spec = 0
- Damage Type List = Int(3)
- Damage Channel List = Int(1) - Grant Immunity
- Tag = (string)
- Ability Spec = 0
- Damage Type List = Int(4)
- Damage Channel List = Int(1) - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. , tag.debuff. knockdown abl. , tag.debuff. lift abl. , tag.debuff. physics abl. , tag.debuff. interrupt abl. , tag.debuff. silence abl. , tag.debuff. root abl. , tag.debuff. snare abl. , tag.debuff. blind abl. , tag.debuff. stun abl. debuff. sleep - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: 0, tag.abl. , 3198484067459990840, tag.debuff. damage_ vulnerability abl. , tag.debuff. armor_ reduced abl. , tag.debuff. damage_ reduced abl. , 9512631560023633215, tag.debuff. healing_ reduced abl. , 16411176098557351739, tag.debuff. defense_ reduced abl. , tag.debuff. accuracy_ reduced abl. debuff. taunt - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. , tag.debuff. shock abl. , 10926772235696702711, tag.debuff. damage_ over_ time abl. , tag.debuff. burn abl. , 15148778261333926839, tag.debuff. bleed abl. debuff. crush - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. , tag.dispel_ type. tech abl. , tag.dispel_ type. physical abl. , tag.dispel_ type. mental abl. dispel_ type. force
- 2
- When effect is applied
Perform the following actions:
- Dispel all effects from tags tag.abl.debuff.knockdown, tag.abl.debuff.lift, tag.abl.debuff.silence, tag.abl.debuff.root, tag.abl.debuff.snare, tag.abl.debuff.blind, tag.abl.debuff.stun, tag.abl.debuff.sleep
- Dispel all effects from tags tag.abl.dispel_type.tech, tag.abl.dispel_type.physical, tag.abl.dispel_type.mental, tag.abl.dispel_type.force
- Dispel all effects from tags 0, tag.abl.debuff.damage_vulnerability, 3198484067459990840, tag.abl.debuff.armor_reduced, tag.abl.debuff.damage_reduced, tag.abl.debuff.healing_reduced, 9512631560023633215, tag.abl.debuff.defense_reduced, 16411176098557351739, tag.abl.debuff.accuracy_reduced, tag.abl.debuff.taunt
- Dispel all effects from tags tag.abl.debuff.shock, tag.abl.debuff.damage_over_time, 10926772235696702711, tag.abl.debuff.burn, tag.abl.debuff.bleed, 15148778261333926839, tag.abl.debuff.crush
- 3
- When effect ticks
Perform the following actions:
- Execute hydra hook fire_falling_rock (object self = Target)
- 4
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Sort Type = Closest
- Radius = 70m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is a player
- If TARGET is an enemy
Perform the following actions:
- Execute hydra hook fire_falling_rock_player
- 5
- Just before this effect is removed
Only when the following conditions are met:
Perform the following actions:
- Play appearance epp.
sith_inquisitor. , dependent on calling effectforce_wall. exit_player
- 6
- Just before this effect is removed
Only when the following conditions are met:
Perform the following actions:
- Play appearance epp.
jedi_consular. , dependent on calling effectforce_wall. exit_player
- 7
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Play appearance epp.
jedi_consular. , dependent on calling effectforce_wall. loop_player
- 8
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Play appearance epp.
sith_inquisitor. , dependent on calling effectforce_wall. loop_player
- [hidden] [15s]
Effect #3Slot: Buff Duration: 15 Sek. On death: Effect is removed Tick rate: 5 Sek. (3 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 15 Sek.
- Max Duration = (time) 15 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141082238524206336 FQN: abl. qtr. flashpoint. tython. republic. boss. lord_ goh. bring_ down_ the_ roof/14/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
qtr. , dependent on calling effectflashpoint. tython. shared. boss. boss_3. ceiling_collapse
- [0s] [not displayed]
Effect #4Slot: Buff Duration: instant # occurrences: 0 Tags: tag. abl. debuff. physics Conditions: - Can only be called by other effects
Global ID: 16141085537059086393 FQN: abl. qtr. flashpoint. tython. republic. boss. lord_ goh. bring_ down_ the_ roof/14/4 - 1
- When effect is applied
Perform the following actions:
- Ballistic Impulse, centered at caster, never knockdown, momentum = 1,5, 24° pitch, 0° yaw