1. Fähigkeiten
  2. exp
  3. 02
  4. yavin_4
  5. world_arc
  6. the_enemy_within
  7. lana_beniko
  8. force_storm

Machtsturm

forceStorm

Machtsturm

Ruft einen Machtsturm über dem Zielgebiet herbei, der hohen Schaden bei allen Zielen darin verursacht. Betroffene Gegner werden außerdem um 30% verlangsamt, solange sie im Wirkungsbereich sind. Starker Sturm bei langer Abklingzeit. Balanciert, davon ausgehend, dass der Spieler 3 Ticks Schaden erleidet, bevor er das Gebiet verlässt.

Eigenschaften

Conditions

Metadaten

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
forceStorm
Machtsturm
2
forceStorm
Machtsturm
3
movementslowedVerlangsamt (Macht) – Bewegungstempo reduziert.
  • [hidden] [does not expire]
    forceStormEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.02.yavin_4.world_arc.the_enemy_within.lana.aoe
    • Immobilize but allow rotation
  • 2
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 20
      - Sort Type = Closest
      - Radius = 8m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 3
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.force_storm.channel_end
  • [0s] [not displayed]
    forceStormEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.force_storm.tick
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,25
      - Standard Health Percent Min = (float) 0,25
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #3 to TARGET from CASTER, Combat Math Only
  • [1.5s]
    movementslowedVerlangsamt (Macht)
    Bewegungstempo reduziert.

  • 1
    • When effect is applied

    Perform the following actions:

    • Set movement speed to 70%