1. Fähigkeiten
  2. flashpoint
  3. star_fortress
  4. boss
  5. expert_boss
  6. final_platform
  7. atk_force_pull

Machtziehen

forcePull

Machtziehen

Eigenschaften

Conditions

Metadaten

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
forcePull
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2
forcePull
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3
forcePull
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4
forcePull
Machtziehen
  • [hidden] [1s]
    forcePullEffect #1

  • [hidden] [0.6s]
    forcePullEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.flashpoint.star_fortress.boss.expert_boss.final_platform.force_pull_cast
    • Immobilize but allow rotation
  • 2
    • When effect expires

    Override target to:

    • Primary Target

    Only when the following conditions are met:

      • <
        • If CASTER is alive
        AND
        • If CASTER is in combat
        AND
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​flashpoint.​star_fortress.​expert_boss.​final_platform.​exarch_low_health
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 3
    • When effect expires

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) true
      - Ignore NPC = (bool) true
      - Ignore PC = (bool) false
      - Ignore CC = (bool) false

    Only when the following conditions are met:

      • <
        • If CASTER is alive
        AND
        • If TARGET is not stealthed
        AND
        • If CASTER is in combat
        AND
        • If CASTER is positioned ≤ 35m to center of TARGET
        AND
        • If CASTER has an effect with the tag tag.​abl.​flashpoint.​star_fortress.​expert_boss.​final_platform.​exarch_low_health
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
    • Add effect #4 to TARGET from CASTER
  • [0s] [not displayed]
    forcePullEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.flashpoint.star_fortress.boss.expert_boss.final_platform.force_pull_target
    • Interrupt ability but do not prevent follow-up usage
    • Ballistic To Caster
      - Knockdown = (int) 1
      - Height = (float) 2
  • [hidden] [4.5s]
    forcePullEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) true
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
  • 2
    • When effect expires

    Perform the following actions:

    • Reset Threat
      - Amount Max = (float) 1
      - Amount Min = (float) 1