Mörserhagel
Mörserhagel
Eigenschaften
Type: | active |
Activation time: | 3 Sek. channel |
Target type: | Ground |
AI type: | Attack |
Metadaten
Contained since: | Patch 5.0.0 |
Global ID: | 16141114515094089419 |
Combat log ID: | 3974889153232896 |
FQN: | abl. |
Star Wars name: | Mörserhagel |
In anderen Sprachen: | Mortar Volley Rafale de mortier |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Buff Duration: during channel (3 Sek.) On death: Effect is removed Tick rate: 0.5 Sek. (6 ticks) # occurrences: 0 Target overrides: - [target override] Caster
Global ID: 16141147244318100976 FQN: abl. exp. uprisings. coruscant. divided. boss. security_ commander. mortar_ volley/10/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
exp. uprisings. coruscant. divided. boss. security_commander. mortal_volley_cast
- 3
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
trooper. mortar_volley. end
- [hidden] [0s]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. utility. is_ aoe Initializers: - Set type to Negative, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141148343829728317 FQN: abl. exp. uprisings. coruscant. divided. boss. security_ commander. mortar_ volley/10/2 - 1
- When effect is applied
Only when the following conditions are met:
- If CASTER is positioned 20m to 100m to center of TARGET
Perform the following actions:
- Play appearance epp.
trooper. mortar_volley. tick_long_range_new - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 2
- Spell Type = (int) 1
- Travel Speed = (float) 6
- Travel Time = (time) 0 Sek.
- 2
- When effect is applied
Only when the following conditions are met:
- <
- If CASTER is positioned ≤ 20m to center of TARGET
- If previous subeffect did not meet all conditions
Perform the following actions:
- Play appearance epp.
trooper. mortar_volley. tick_mid_range_new - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 2
- Spell Type = (int) 1
- Travel Speed = (float) 6
- Travel Time = (time) 0 Sek.
- 3
- When effect is applied
Only when the following conditions are met:
- <
- If CASTER is positioned ≤ 10m to center of TARGET
- If previous subeffect did not meet all conditions
Perform the following actions:
- Play appearance epp.
trooper. mortar_volley. tick_short_range_new - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 2
- Spell Type = (int) 1
- Travel Speed = (float) 6
- Travel Time = (time) 0 Sek.
- 4
- When projectile completed travel and hit target
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Sort Type = Closest
- Radius = 5m
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
- If difficulty is set to 8-man SM
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,25
- Standard Health Percent Min = (float) 0,25
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 5
- When projectile completed travel and hit target
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Sort Type = Closest
- Radius = 5m
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
- If difficulty is set to 8-man VM
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,25
- Standard Health Percent Min = (float) 0,25
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 6
- When projectile completed travel and hit target
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Sort Type = Closest
- Radius = 5m
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
- If difficulty is any of
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,25
- Standard Health Percent Min = (float) 0,25
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0