1. Fähigkeiten
  2. exp
  3. 01
  4. makeb
  5. bonus
  6. area
  7. hostage_situation
  8. tank_1_mortar_gtaoe

Mörsersperrfeuer

volitilewarhead

Mörsersperrfeuer

Feuert einen Mörser in die Luft und verursacht hohen Schaden bei allen im Explosionsradius.

Eigenschaften

Conditions

Metadaten

Users

Used by

Related effects, buffs and debuffs

Ability activation
1
volitilewarhead
Mörsersperrfeuer
  • [hidden] [3s]
    volitilewarheadEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.01.makeb.bonus.area.hostage_situation.tank_1_mortar_barrage_ground_target, dependent on calling effect
  • 2
    • Just before this effect is removed

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 5
      - Sort Type = Closest
      - Radius = 3m

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If TARGET is a player
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,55
      - Standard Health Percent Min = (float) 0,55
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 1
      - Health Steal Percentage = (float) 0
      - Slots = Primary Ranged
  • 3
    • Just before this effect is removed

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Sort Type = Closest
      - Radius = 40m

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If TARGET is a player
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Play appearance epp.exp.01.makeb.bonus.area.hostage_situation.tank_1_mortar_barrage_impact, dependent on calling effect