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  4. story
  5. empire
  6. boss
  7. boss_1
  8. flame_thrower_cone_heroic

Personenabwehr-Gegenmaßnahmen

flamethrower

Personenabwehr-Gegenmaßnahmen

Eigenschaften

Conditions

Metadaten

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
flamethrower
Personenabwehr-Gegenmaßnahmen
2
flamethrower
Personenabwehr-Gegenmaßnahmen
3
flamethrowerPersonenabwehr-Gegenmaßnahmen – Erleidet regelmäßigen Elementarschaden.
4
seekerdroid
[Debug] Immobilize
5
flamethrower
Personenabwehr-Gegenmaßnahmen
  • [0s] [not displayed]
    flamethrowerEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
    • Add effect #2 to TARGET from CASTER
  • [hidden] [does not expire]
    flamethrowerEffect #2

  • 1
    • When effect is applied
    • When effect ticks

    Override target to:

    • AoE Cone
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 20
      - Direction = Forward
      - Sort Type = Closest
      - Distance = 15m
      - Angle = (float) 60

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • <
          • If TARGET is a companion
          OR
          • If TARGET is a player
          >
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 2
    • Just before this effect is removed

    Override target to:

    • Caster

    Perform the following actions:

    • Play appearance epp.daily_area.ossus.story.empire.boss.boss_1.flame_thrower_exit, dependent on calling effect
    • Set attack wave to #1
    • Dispel all effects from tags tag.​abl.​daily_area.​ossus.​story.​empire.​boss.​boss_1.​electronet
  • 3
    • When effect is applied

    Override target to:

    • AoE Cone
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 20
      - Direction = Forward
      - Sort Type = Closest
      - Distance = 15m
      - Angle = (float) 60

    Only when the following conditions are met:

      • <
        • If TARGET is not a player
        AND
        • If TARGET has an effect with the tag tag.​abl.​daily_area.​ossus.​story.​empire.​boss.​boss_1.​passive_explosive
        >

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • 4
    • Just before this effect is removed

    Perform the following actions:

    • Set attack wave to #1
  • [1.1s]
    flamethrowerPersonenabwehr-Gegenmaßnahmen
    Erleidet regelmäßigen Elementarschaden.

  • 1
    • When effect is applied
    • When effect is refreshed

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,14
      - Standard Health Percent Min = (float) 0,14
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.bounty_hunter.flamethrower.flamethrower_burn, dependent on calling effect
  • [hidden] [6s]
    seekerdroid [Debug] Immobilize

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize and prevent rotation
  • [hidden] [1s]
    flamethrowerEffect #5