1. Fähigkeiten
  2. operation
  3. oricon
  4. palace
  5. boss
  6. bestia
  7. monster
  8. pulverize

Pulverisieren

thunderfist

Pulverisieren

Schmettert das Ziel auf den Boden und verursacht bei allen Feinden in der Nähe Kinetikschaden.

Eigenschaften

Conditions

Metadaten

Users

Used by
  • class.npc.operation.oricon.palace.boss.dread_master_bestia.dread_monster

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
thunderfist
Pulverisieren
2
thunderfist
Pulverisieren
  • [0s] [not displayed]
    thunderfistEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.creature.rancor.bestia_monster.double_smash
  • 2
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 20
      - Sort Type = Closest
      - Radius = 4.5m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [0.5s]
    thunderfistEffect #2

  • 1
    • Just before this effect is removed

    Only when the following conditions are met:

      • If TARGET is alive

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,25
      - Standard Health Percent Min = (float) 0,25
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.creature.rancor.bestia_monster.double_smash_target_reaction, dependent on calling effect