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  6. biochem_medpac

Schmerzstillendes Medipack

advanced_heavy_duty_medpac

Schmerzstillendes Medipack

Stellt <<2>> Gesundheit wieder her und weitere <<3>> Gesundheit über <<1[$d Sekunden/$d Sekunde/$d Sekunden]>>. Nur einmal pro Kampf einsetzbar. Die wiederhergestellte Gesundheit richtet sich nach der Stufe und nimmt bis Stufe 62 zu.

Eigenschaften

Conditions

Metadaten

Users

Triggered by using an item (4)

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
advanced_heavy_duty_medpac
Schmerzstillendes Medipack
2
advanced_heavy_duty_medpacSchmerzstillendes Medipack – Regelmäßige Heilung.
3
advanced_heavy_duty_medpac
Schmerzstillendes Medipack
  • [0s] [not displayed]
    advanced_heavy_duty_medpacEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Heal the TARGET for (0,53 to 0,61)*StandardHealth, causing no threat
    • Play appearance epp.itm.potion.medpac.restore_health
    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER is in combat

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [15s]
    advanced_heavy_duty_medpacSchmerzstillendes Medipack
    Regelmäßige Heilung.

  • 1
    • When effect ticks

    Only when the following conditions are met:

      • If TARGET is alive

    Perform the following actions:

    • Play appearance epp.agent.kolto_probe.heal, dependent on calling effect
    • Heal the TARGET for 0,045*StandardHealth, causing no threat
  • [hidden] [does not expire]
    advanced_heavy_duty_medpacEffect #3

  • 1
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect