Schwere Neuralexplosion
Schwere Neuralexplosion
Eigenschaften
Type: | active |
Activation time: | 2 Sek. channel |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Metadaten
Contained since: | Patch 4.0.0 |
Global ID: | 16141068657985990486 |
Combat log ID: | 3681285188878336 |
FQN: | abl. |
Star Wars name: | Schwere Neuralexplosion |
In anderen Sprachen: | Heavy Neural Blast Explosion neurale puissante |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: during channel (2 Sek.) On death: Effect is removed # occurrences: 1 Tags: tag. abl. flashpoint. star_ fortress. solo_ boss. is_ casting_ force_ abl Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Target overrides: - [target override] Caster
Global ID: 16140911558160843132 FQN: abl. flashpoint. star_ fortress. boss. solo_ boss. boss_ droid. atk_ turbulence/6/1 - Set Stack Limit
- 1
- When channel ended
Override target to:
- Primary Target
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [hidden] [0s]
Effect #2Slot: Other (not visible) Duration: instant # occurrences: 0 Tags: tag. abl. flashpoint. star_ fortress. solo_ boss. is_ casting_ force_ abl Conditions: - Can only be called by other effects
Global ID: 16140914856695727701 FQN: abl. flashpoint. star_ fortress. boss. solo_ boss. boss_ droid. atk_ turbulence/6/2 - 1
- When effect is applied
Perform the following actions:
- Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 5
- Travel Time = (time) 0 Sek. - Play appearance epp.
flashpoint. star_fortress. boss. solo_boss. boss_droid. turbulence_cast_end
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,26
- Standard Health Percent Min = (float) 0,21
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #3 to TARGET from CASTER, Combat Math Only
- [6s]
Neuralinterferenz
Nahkampf- und Fernkampfpräzision sowie kritische Trefferchance reduziert.Slot: Debuff Duration: 6 Sek. On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.dispel_ type. tech abl. , tag.dispel_ type. physical abl. , tag.dispel_ type. mental abl. , tag.flashpoint. star_ fortress. solo_ boss. is_ casting_ force_ abl abl. , tag.dispel_ type. force abl. debuff. accuracy_ reduced Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 6 Sek.
- Max Duration = (time) 6 Sek. - Set type to Negative, cannot toggle off
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140913757184099354 Combat log ID: 3681285188878598 FQN: abl. flashpoint. star_ fortress. boss. solo_ boss. boss_ droid. atk_ turbulence/6/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
flashpoint. star_fortress. boss. solo_boss. boss_droid. turbulence_target_loop - Modify stat Fernkampfpräzision, increase by -0,5
- Modify stat Nahkampfpräzision, increase by -0,5
- Modify stat Kritische Fernkampf-Trefferchance, set to -40%
- Modify stat Kritische Nahkampf-Trefferchance, set to -40%
- 2
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- [hidden] [1s]
Effect #4Slot: Other (not visible) Duration: 1 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.flashpoint. star_ fortress. solo_ boss. is_ casting_ force_ abl abl. flashpoint. star_ fortress. solo_ boss. neural_ debuff Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1 Sek.
- Max Duration = (time) 1 Sek. - Set type to Other, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140917055718984435 FQN: abl. flashpoint. star_ fortress. boss. solo_ boss. boss_ droid. atk_ turbulence/6/4 - Set Duration