Haftpfeil
Haftpfeil
Feuert einen Pfeil ab, der nach mehreren Sekunden explodiert. Schwache und normale Gegner geraten in Panik, wenn der Pfeil aktiv ist. Die Explosion verursacht bei bis zu 8 Gegnern in der Nähe <<1>> Kinetikschaden und senkt ihr Bewegungstempo <<1[%d Sekunden/%d Sekunde/%d Sekunden]>> lang um 60 %. Schwache und normale Ziele werden durch den Angriff niedergeschlagen.
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Metadaten
Contained since: | Patch 1.1.0 |
Global ID: | 16140953141658488756 |
Combat log ID: | 2288745122365440 |
FQN: | abl. |
Star Wars name: | Haftpfeil |
In anderen Sprachen: | Sticky Dart Fléchette adhésive |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Effect #1Slot: Other (not visible) Duration: instant # occurrences: 0 Tags: tag. abl. , tag.bounty_ hunter. dart_ ability abl. , tag.bounty_ hunter. explosive_ dart abl. , tag.utility. aggressive_ action abl. bounty_ hunter. heat_ ability Global ID: 16141059780706192612 FQN: abl. bounty_ hunter. explosive_ dart/18/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
bounty_hunter. explosive_dart. explosive_dart_cast - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 3
- Travel Time = (time) 0 Sek.
- [3.3s]
Betäubt
Handlungsunfähig.Slot: Debuff Duration: 3.3 Sek. On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.bounty_ hunter. dart_ ability abl. , tag.bounty_ hunter. explosive_ dart abl. , tag.utility. aggressive_ action abl. , tag.debuff. stun abl. , tag.bounty_ hunter. heat_ ability abl. debuff. break_ cover Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3.3 Sek.
- Max Duration = (time) 3.3 Sek. - Set type to Negative, cannot toggle off
Conditions: - <
- If the Tech spell hit
- If TARGET is alive
- If toughness of TARGET is ≤ Standard
- Can only be called by other effects
Global ID: 16141060880217819801 Combat log ID: 2288745122365713 FQN: abl. bounty_ hunter. explosive_ dart/18/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
bounty_hunter. , dependent on calling effectexplosive_dart. explosive_dart_stun - Stun the TARGET
- 2
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
bounty_hunter. , dependent on calling effectexplosive_dart. explosive_dart_stun_exit
- [2s]
Niedergeschlagen
Am Boden und handlungsunfähig.Slot: Debuff Duration: 2 Sek. On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.debuff. knockdown abl. , tag.bounty_ hunter. dart_ ability abl. , tag.bounty_ hunter. explosive_ dart abl. , tag.utility. aggressive_ action abl. , tag.utility. is_ aoe abl. bounty_ hunter. heat_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 2 Sek.
- Max Duration = (time) 2 Sek. - Set type to Negative, cannot toggle off
Conditions: - <
- If toughness of TARGET is ≤ Standard
- Can only be called by other effects
Global ID: 16141061979729447758 Combat log ID: 2288745122365721 FQN: abl. bounty_ hunter. explosive_ dart/18/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Stun the TARGET
- Ballistic Impulse, centered at primary target, immediately knockdown, momentum = 1,5, 20° pitch, 0° yaw
- [3.4s]
Haftpfeil
Explodiert gleich ...Slot: Debuff Duration: 3.4 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.bounty_ hunter. dart_ ability abl. , tag.bounty_ hunter. explosive_ dart abl. , tag.utility. aggressive_ action abl. , tag.bounty_ hunter. energy_ or_ kinetic_ ability abl. , tag.utility. is_ aoe abl. , tag.bounty_ hunter. direct_ tech_ attack abl. , tag.bounty_ hunter. explosive_ dart_ rigged abl. bounty_ hunter. heat_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3.4 Sek.
- Max Duration = (time) 3.4 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141054283148056427 FQN: abl. bounty_ hunter. explosive_ dart/18/4 - Set Duration
- 1
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
bounty_hunter. , dependent on calling effectexplosive_dart. explosive_dart_explosion
- 2
- Just before this effect is removed
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Sort Type = Closest
- Radius = 8m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,111
- Standard Health Percent Min = (float) 0,071
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,91
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #3 to TARGET from CASTER, Combat Math Only
- Add effect #5 to TARGET from CASTER, Combat Math Only
- 3
- When character takes damage that does not get redirected from tag tag.
abl. with result Crit or Deflect or Dodge or Glance or Glanced Crit or Miss or Okbounty_hunter. mag_shot
Only when the following conditions are met:
Perform the following actions:
- Add effect #6 to TARGET from CASTER
- When character takes damage that does not get redirected from tag tag.
- 4
- When character takes damage that does not get redirected from tag tag.
abl. with result Crit or Glance or Glanced Crit or Miss or Ok or Resistedmerc_com. magnetic_trigger_dmg
Only when the following conditions are met:
Perform the following actions:
- Remove this effect
- When character takes damage that does not get redirected from tag tag.
- [10s]
Verlangsamt (Tech)
Bewegungstempo gesenkt.Slot: Debuff Duration: 10 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.bounty_ hunter. dart_ ability abl. , tag.bounty_ hunter. explosive_ dart abl. , tag.utility. aggressive_ action abl. , tag.dispel_ type. tech abl. , tag.debuff. snare abl. bounty_ hunter. heat_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 10 Sek.
- Max Duration = (time) 10 Sek. - Set type to Negative, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141055382659683608 Combat log ID: 2288745122365773 FQN: abl. bounty_ hunter. explosive_ dart/18/5 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
bounty_hunter. , dependent on calling effectskill. adhesive_supplements. slow_loop - Set movement speed to 40%
- [hidden] [0.7s]
Effect #6Slot: Other (not visible) Duration: 0.7 Sek. On death: Effect is removed Tick rate: 0.7 Sek. (1 ticks) # occurrences: 1 Tags: tag. abl. , tag.bounty_ hunter. dart_ ability abl. , tag.bounty_ hunter. explosive_ dart abl. , tag.utility. aggressive_ action abl. , tag.bounty_ hunter. energy_ or_ kinetic_ ability abl. , tag.bounty_ hunter. direct_ tech_ attack abl. , tag.merc_ com. magnetic_ trigger_ dmg abl. bounty_ hunter. heat_ ability Initializers: - Set type to Other, cannot toggle off
- Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 0.7 Sek.
- Max Duration = (time) 0.7 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141056482171311053 FQN: abl. bounty_ hunter. explosive_ dart/18/6 - 1
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
bounty_hunter. , dependent on calling effectmag_shot. hit - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,111
- Standard Health Percent Min = (float) 0,071
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,91
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0